Category: Features
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From analog to digital – does Gloomhaven lose its magic in conversion?
What are the main differences between analog and digital versions of Gloomhaven and what you should buy?
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Dying on Europa – Barotrauma
This is not a realistic-looking, realistic-playing simulation: these submarines ply their trade in two dimensions in the alien waters of Europa, and have more than torpedoes to worry about.
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Can My Cat Become a Gamer?
Will my cat be into mobile game for cats or is he more of a traditional gamer?
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Joking Hazard – The Edgy Kid of Offensive Card Games
Joking Hazard joins the crowd of ever-so-popular offensive Card Games with its signature comedy elements but how well does it succeed?
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The Diary of Savannah, The Normal Horse Zebra
My usual day on a tropical island, y’all!
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Minigames – A Waste of Time or a Delightful Diversion?
Not all minigames are created equal, as they should not only be fun to play but also encourage the player to participate.
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You’re Tearing Me Apart! Search for the Best Worst Game
There are many ridiculously bad video games but which one is the best at being bad?
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Different strokes for different folks – The many types of let’s plays
Let’s players aren’t a one-size-fits-all. In what types of let’s plays are you most interested: comedic, critical, social, or perhaps ASMR?
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Arcane – The first great video game adaptation
This series has no right to be one of the best things I have ever watched.
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Time is fleeting (and various other things), so please, have some respect for it
Do longer games respect the player’s time? Is the content contained within meaningful? This thinkpiece tries to shine light on these questions.
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Another day in the life of Arthur Morgan
Arthur Morgan is easily one of the most lovable characters in recent video game history. Red Dead Redemption 2 offers so much to do, and I hopped on the cowboy boots of this already legendary video game gangster for one day.
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A Day in the Life of a Happy Home Paradise Designer
Greetings from Happy Home Paradise and welcome to a regular day of a designer. Today we designed a holiday home for Eugene! And had a little office party as well.
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Do we need a right to repair something that is ours?
Why should you buy new, if you can fix the old? Right to Repair is here to keep the ownership in our hands.
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A Guidebook for Travelling Through Post-Apocalyptic Areas in the World of Metro
Do you have a desire to look at the remains of civilization, left after the nuclear war? Follow the travel guide and explore the great variety of in-game locations.
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Can you feel the hype?
I must not hype. Hype is the mind killer. Hype is the little-hope that brings total disappointment. I will face my hype. I will permit it to pass over me and through me.
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Everyday Humanity in the Void: Experiencing Outer Space in Elite Dangerous
Two books helped me discover that playing as a space trucker is more fun than I thought it’d be!
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Stranded Deep: the Water World Routine
An interesting and unique survival game option. Have you ever had a chance to experience a totally different environment, where all you can see is a vast ocean?
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Co-operative Absent-mindedness – Group Ironman in Old School RuneScape
A new game mode in Old School RuneScape encourages co-operation while retaining the relaxing flow.
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Players or payers – the ever-growing trend of microtransactions in premium games
Microtransactions have caused major controversy within gaming communities. Maximising the profit on the cost of user experience is an issue hard to avoid in modern gaming.
