Accessibility and Gaming: Why Providing Accessibility Options Is Important

With video games becoming more mainstream, developers are starting to add more accessibility options for disabled players to enjoy the same games as well. This research investigates the value of these options and what they mean to disabled people.

Continue ReadingAccessibility and Gaming: Why Providing Accessibility Options Is Important

Performing and Pretending for The Audience of One: Role-Playing in Single-Player Games

What are the affordances and restrictions the digital single-player role-playing games impose on the gamer? The study explores the different ways the player can use the game as a complex toy with multiple affordances to play pretend with.

Continue ReadingPerforming and Pretending for The Audience of One: Role-Playing in Single-Player Games

Beyond Gender Stereotypes: Narrative Video Games as a Tool for Fostering Gender Equality

Video games have started to take steps towards more inclusive representations of gender identities. A study by Dalila Forni discusses these new reconsiderations by analyzing gender representations in Horizon Zero Dawn.

Continue ReadingBeyond Gender Stereotypes: Narrative Video Games as a Tool for Fostering Gender Equality