Read more about the article Enemy Zero
Laura Lewis ponders whether or not she should have gotten out of cryosleep that morning.

Enemy Zero

Forget Dark Souls and Resident Evil: Enemy Zero is the most terrifyingly difficult horror game you will ever play.

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Cues and insinuations: Indicating affordances of non-player character using visual indicators

How can you tell if an NPC is a guard, a shopkeeper, or just cannon fodder based on how they look? #affordance Author: Henrik Warpefelt, Department of Computer and Systems…

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