From Space to place: Creating Meaningful Environments in Video Games

One of Red Dead Redemption 2’s greatest achievements is the dynamic, “lived in” feel of its environment. Research highlight from Westerside and Holopainen’s article breaks down how these affective spaces are created and how they carry the narrative throughout the game. #rdr2

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Towards Paradise – Where gaming adaptations of Dante’s Comedy still stoop

Dante’s Comedy holds near unparalleled transmedia potential which has been widely but incompletely tapped in numerous gaming adaptations. A “game for change” could be created were it given the attention it deserves. #dante #comedy #medievalism

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