How to Design Games That Promote Social Closeness Between Players?
To explore how multiplayer game mechanics facilitate social closeness, Depping & Mandryk conducted an experiment based on the 2D board-style puzzle game called Labyrinth.
To explore how multiplayer game mechanics facilitate social closeness, Depping & Mandryk conducted an experiment based on the 2D board-style puzzle game called Labyrinth.
Puuttuvien negatiivisten tekijöiden suhde pelinautintoon - Tunteet, niiden näyttäminen ja vuorovaikutuksen jännitteet pelitilanteissa. The Joys Of Absence - Emotion, Emotion Display, and Interaction Tension in Video Game Play. Sebastian Detering. Vain harvat…
One Night Ultimate Werewolf Daybreak is a fast-paced bluffing exercise.
Easy to learn and quick to play, no two sessions of One Night Ultimate Werewolf are ever the same. (more…)
What were the top three playful experiences in social games? Paavilainen et al. have the answers right here. #PLEX This long-term research made by Janne Paavilainen, Elina Koskinen and…