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Read more about the article Value capture in gamification can help deal with addiction

Value capture in gamification can help deal with addiction

  • Post author:Sonia Hurtado
  • Post published:December 4, 2022
  • Post category:Game Research Highlights

In this article, Michael Ridge chooses gamification as the subject of analysis to develop one of the cases in which his recognized problem, Value Capture, can be useful in the long term

Continue ReadingValue capture in gamification can help deal with addiction
Read more about the article Simplistic habit tracking for beginners – HabitNow, the free and thus limited version

Simplistic habit tracking for beginners – HabitNow, the free and thus limited version

  • Post author:Roosa-Maria Hartikainen
  • Post published:May 24, 2022
  • Post category:Toys and Gadgets

HabitNow is a good beginner tool for keeping up with good habits, but its free version only gets you so far.

Continue ReadingSimplistic habit tracking for beginners – HabitNow, the free and thus limited version
Read more about the article Trophy hunters participate not only in trophy-related talk but also in a wider range of discussions about games

Trophy hunters participate not only in trophy-related talk but also in a wider range of discussions about games

  • Post author:Aki-Petteri Meskanen
  • Post published:March 31, 2022
  • Post category:Game Research Highlights

Reddit discussion about achievement hunting can reveal the player’s feelings towards the game and the meta-game system surrounding it.

Continue ReadingTrophy hunters participate not only in trophy-related talk but also in a wider range of discussions about games
Read more about the article Is gamification still hot, or only hot air?

Is gamification still hot, or only hot air?

  • Post author:Teemu M.
  • Post published:May 10, 2021
  • Post category:Game Research Highlights

A survey of businesses illuminates reasons for their declined use of gamification.

Continue ReadingIs gamification still hot, or only hot air?
Read more about the article What Happens If We Make Gamification Customizable?
game controller

What Happens If We Make Gamification Customizable?

  • Post author:Nyx Hor
  • Post published:April 2, 2018
  • Post category:Game Research Highlights

Pushing the envelope of gamification just a little bit more.

Continue ReadingWhat Happens If We Make Gamification Customizable?
Read more about the article Going down the Gamification Rabbit Hole  – Through the Ludic Glass

Going down the Gamification Rabbit Hole – Through the Ludic Glass

  • Post author:Nyx Hor
  • Post published:November 21, 2017
  • Post category:Game Research Highlights

Take a peek at the popular phenomenon of gamification from a cultural perspective and map the relationship between games, society and cultural dynamics.

Continue ReadingGoing down the Gamification Rabbit Hole – Through the Ludic Glass
Read more about the article Mimicking Gamers: Understanding Gamification Through Roger Caillois.

Mimicking Gamers: Understanding Gamification Through Roger Caillois.

  • Post author:Nyx Hor
  • Post published:September 21, 2017
  • Post category:Game Research Highlights

Through observing the long-term analogies between games and societies and the role performed by mimicry, Cassone's article provides an alternate view of the relationship between games, society, and gamification through the views of Roger Caillois.

Continue ReadingMimicking Gamers: Understanding Gamification Through Roger Caillois.
Read more about the article News (En)ga(ge)me(nt) Design
Game pieces from JoLT’s News Park. (Source)

News (En)ga(ge)me(nt) Design

  • Post author:Juho Hartikainen
  • Post published:June 29, 2017
  • Post category:Game Research Highlights
  • Post comments:0 Comments

How to make journalism more engaging by applying approaches from serious game design?

Continue ReadingNews (En)ga(ge)me(nt) Design

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