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Read more about the article Inviting Grief into Games: The Game Design Process as Personal Dialogue

Inviting Grief into Games: The Game Design Process as Personal Dialogue

  • Post author:Ville Susi
  • Post published:November 11, 2016
  • Post category:Game Research Highlights

Game Design can be a process of dialogue, take into account underrepresented groups and deal with taboos. #TaboosInGames #UnderrepresentedGamers #GameDesignAsDialogue

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Read more about the article Suunnittelurajoitteet ohjasivat pelinkehittäjien työskentelyä Survival Mode -pelijameissa

Suunnittelurajoitteet ohjasivat pelinkehittäjien työskentelyä Survival Mode -pelijameissa

  • Post author:Tuomas Alahäivälä
  • Post published:May 2, 2016
  • Post category:Game Research Highlights
  • Post comments:0 Comments

Pelinkehittäjät käyttävät erilaisia rajoitteita suunnittelun lähtökohtana niin pelijameissa kuin kaupallisissa tuotannoissakin.

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Continue ReadingSuunnittelurajoitteet ohjasivat pelinkehittäjien työskentelyä Survival Mode -pelijameissa
Read more about the article Diversity of horror in video games
Heideggerian uncanny in Animal Crossing: New Leaf

Diversity of horror in video games

  • Post author:MTsokkinen
  • Post published:April 26, 2016
  • Post category:Game Research Highlights
  • Post comments:0 Comments

Research on unsettling or scary #game experiences in #non-horror games to give #design ideas for subtle #horror and dread in #games (more…)

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Read more about the article Co-Creative Game Design in MMORPGs

Co-Creative Game Design in MMORPGs

  • Post author:Henry Korkeila
  • Post published:March 1, 2016
  • Post category:Game Research Highlights
  • Post comments:0 Comments

Prax approaches ownership of the mods from multiple PoVs to propose a new model for Co-Creative Game Design. #add-ons #mods #mmorpgs ”Co-Creative Game Design in MMORPGs” is an article written…

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