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Read more about the article Why Game Accessibility Matters

Why Game Accessibility Matters

  • Post author:Markus Kämäräinen
  • Post published:April 29, 2021
  • Post category:Features

Considering accessibility in the video game domain is a contemporary movement that seeks to make games more inclusive. Yet, there are plenty of obstacles in its way.

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Read more about the article Too Steep a Hill to Die on – Celeste, Assist Mode, and Accessibility

Too Steep a Hill to Die on – Celeste, Assist Mode, and Accessibility

  • Post author:Pietari Kaartinen
  • Post published:November 22, 2019
  • Post category:Features

Does using accessibility features somehow taint the original intended game experience, or does it make more sense to ensure that playing doesn’t feel like a chore?

Continue ReadingToo Steep a Hill to Die on – Celeste, Assist Mode, and Accessibility
Read more about the article Autcraft – A digital playfield for children with autism

Autcraft – A digital playfield for children with autism

  • Post author:Oskari Vaaras
  • Post published:April 11, 2018
  • Post category:Game Research Highlights

Autcraft is a modded Minecraft server created to provide a safe place for autistic children to play.

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Read more about the article Access to play denied – or is it?

Access to play denied – or is it?

  • Post author:Oskari Vaaras
  • Post published:April 3, 2018
  • Post category:Game Research Highlights

In order to play a game your body needs to adapt to the game’s interface. What about those bodies that can’t? In his article “Game Interfaces as Disabling Infrastructures” David…

Continue ReadingAccess to play denied – or is it?

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