Tag: Experimental
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Itch.io Games as a Tool for Self-Expression and Societal Commentary: Review(s)
I would like to take you on a journey to the land of itch.io’s free games. By “free,” I don’t mean free-to-play – I mean games with no monetization whatsoever. And by “games”, I mean specifically games with something to say, targeting games with societal and/or mental-health-related commentary. I believe that money changes what we…
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Hard to define genre
We should (re)think about video game labels, and there is research to show us why.
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Thanks to all the ghosts – A Super Mario Bros. Wonder tale – Part 2
The final-final chapter of a ghosts’ stories in Super Mario Bros Wonder
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Thanks to all the ghosts – A Super Mario Bros. Wonder tale – Part 1
Ghosts’ stories at Super Mario Bros Wonder. The beginning of an epic and cute saga
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A day in the life of Identity V
In this experimental review, the author narrates an ordinary day in the online survival videogame developed and published by the company NetEase: Identity V. A unique and innovative way of understanding the development and experience of this game that was released in July 2018
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A Mech and Godzilla Sitting in a Tree, K-I-S-S-I-N-G
Build a mech from scraps for your date with Godzilla.
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Falling In With Falling Off – Getting Over It with Bennett Foddy
The enjoyment in hard games is said to come from the feeling of accomplishment. Maybe there’s some to be found in failure as well.
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The Diary of Savannah, The Normal Horse Zebra
My usual day on a tropical island, y’all!
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Do we need a right to repair something that is ours?
Why should you buy new, if you can fix the old? Right to Repair is here to keep the ownership in our hands.
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Joy(less)-Cons: Fix the input drift of your Nintendo Switch!
If your Nintendo’s controls feel like there’s some Initial-D drifting going on between your thumb and the thumbstick’s don’t fear, there is a fix!
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This is What Internet Does to Your Brain: Reflections on Tetrageddon Games
Tetrageddon is an OS game that toys with our most mundane interactions on the digital realm. A chaotic alt game that shows a unique approach to UI and UX.
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What would it be like to shake someone’s hand?
In the words of its creator, A Firm Handshake is simply about ‘what it would be like to shake someone’s hand’. Yet this self-depreciating description, as well as the game’s simple structure, belie an experience rich in humour and semantic depth.
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Disco Elysium – A nonstop disco adventure
The narrative of Disco Elysium is clever, disturbing, and funny. It is an excellent text-heavy and story-driven rpg for fans of the genre.
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Music Matters When It Comes to Flow
Generative music in games affect the flow experience of gameplay sessions which may be beneficial in game design.
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Haunted houses with scary ladies – Horror in video games
Dark corridors, creepy atmosphere and a ghastly looking woman. Are these the main ingredients of a run-of-the-mill horror game? Or can horror comprise of something else as well?
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Café Boardgame – come for the games, stay for the atmosphere
Located in the heart of central Helsinki Café Boardgame offers a relaxed environment to play the games you love and maybe try something new.
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AutoGym – How to Maintain Situational Awareness During Autonomous Driving?
Driving a car is arguably not the healthiest form of transportation. Very restricted space for movement and a suboptimal sitting posture can, especially in long-distance commuters and professional drivers, lead to physical and mental suffering, such as physical fatigue. With the development of autonomous cars, which relieve drivers from the driving task and offer a…
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The Boxer – kaupunkipakopeli Tampereella
The Boxer- kaupunkipakopeli oli hauskaa pulmanratkontaa ulkoilmassa mutta ongelmilta ei vältytty.
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Taverna – Suomen ensimmäinen lautapelikahvila
Lautapelikahvila Taverna tarjoaa laajan valikoiman pelejä, maistuvaa purtavaa ja leppoisaa tunnelmaa.
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Making games for philosophy
Self-reflexive videogames as tools for philosophy is a thought-provoking experiment.