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Read more about the article Fandom and Game Studies at a Crossroads
Whatever formal definition of fandom will eventually be arrived at, the 7,119 people who attended Worldcon 75 in Helsinki are definitely included. Photo by Markku Lappalainen (CC BY 4.0).

Fandom and Game Studies at a Crossroads

  • Post author:Jukka Särkijärvi
  • Post published:April 19, 2018
  • Post category:Game Research Highlights

Fandom studies and Game studies have a lot to learn from one another

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Read more about the article The four archetypes of digital game histories

The four archetypes of digital game histories

  • Post author:Aleksi Kesseli
  • Post published:April 17, 2018
  • Post category:Game Research Highlights

Presenting game history: the four archetypes of digital game histories.

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Read more about the article The Hermeneutics of the Storm Tribe

The Hermeneutics of the Storm Tribe

  • Post author:Jukka Särkijärvi
  • Post published:April 13, 2018
  • Post category:Game Research Highlights

Jonne Arjoranta’s paper “What does it mean to be Orlanthi? Hermeneutic Challenge in King of Dragon Pass” examines the game King of Dragon Pass and the ways the player must…

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Read more about the article The Stanley Parable makes the gameplay unfamiliar in the right way

The Stanley Parable makes the gameplay unfamiliar in the right way

  • Post author:Elisa Wiik
  • Post published:April 12, 2018
  • Post category:Game Research Highlights

The effect of poetic gameplay can be undermined by unnecessary difficulties related to story or mechanics.

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Read more about the article Autcraft – A digital playfield for children with autism

Autcraft – A digital playfield for children with autism

  • Post author:Oskari Vaaras
  • Post published:April 11, 2018
  • Post category:Game Research Highlights

Autcraft is a modded Minecraft server created to provide a safe place for autistic children to play.

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Read more about the article Remember Me review

Remember Me review

  • Post author:Pietari Kaartinen
  • Post published:April 10, 2018
  • Post category:Game Reviews
  • Post comments:0 Comments

The cyberpunk world of Remember Me has heaps of potential, but is hopelessly constrained by its linearity.

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Read more about the article The Popular Memory of Trench Warfare of WWI Is Often not Engaged in Video Games

The Popular Memory of Trench Warfare of WWI Is Often not Engaged in Video Games

  • Post author:Antti Takku
  • Post published:April 9, 2018
  • Post category:Game Research Highlights

Popular memory of WWI is something that video-games are scared to engage In his article “It’s Hard to Play in the Trenches: World War I, Collective Memory and Videogames”, Adam…

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Read more about the article How Do I Get Thee to Deliver My Message – Love Letter Review
love-letter-game

How Do I Get Thee to Deliver My Message – Love Letter Review

  • Post author:Nyx Hor
  • Post published:April 6, 2018
  • Post category:Game Reviews

Love it, or love it not.

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Read more about the article Players Don’t Reflect Themselves into their Avatars

Players Don’t Reflect Themselves into their Avatars

  • Post author:Antti Takku
  • Post published:April 5, 2018
  • Post category:Game Research Highlights

Avatars don’t seem to be projection of the identity of the player In his article “Getting Into the Game: An Examination of Player Personality Projection in Videogame Avatars” Casey Hart…

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Read more about the article Transmission | 5 Games from #FGJX that Just Demanded Eyeballs. (All the Eyeballs I have)

Transmission | 5 Games from #FGJX that Just Demanded Eyeballs. (All the Eyeballs I have)

  • Post author:Nyx Hor
  • Post published:April 4, 2018
  • Post category:Features

Early around January this year, the Global Game Jam took place yet again around the world. In Finland alone, #FGJX (a.k.a Finnish Game Jam) had more than 20 locations, with…

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Read more about the article Access to play denied – or is it?

Access to play denied – or is it?

  • Post author:Oskari Vaaras
  • Post published:April 3, 2018
  • Post category:Game Research Highlights

In order to play a game your body needs to adapt to the game’s interface. What about those bodies that can’t? In his article “Game Interfaces as Disabling Infrastructures” David…

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Read more about the article What Happens If We Make Gamification Customizable?
game controller

What Happens If We Make Gamification Customizable?

  • Post author:Nyx Hor
  • Post published:April 2, 2018
  • Post category:Game Research Highlights

Pushing the envelope of gamification just a little bit more.

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Read more about the article “Yes, my Gatekeeper”. A Review of Atmosfear: The Gatekeeper

“Yes, my Gatekeeper”. A Review of Atmosfear: The Gatekeeper

  • Post author:Oskari Vaaras
  • Post published:March 30, 2018
  • Post category:Game Reviews

Atmosfear: The Gatekeeper is a DVD board game where its main attraction is also its biggest flaw.

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Read more about the article A Second Look at Flow Theory in Games.

A Second Look at Flow Theory in Games.

  • Post author:Nyx Hor
  • Post published:March 29, 2018
  • Post category:Game Research Highlights

tl;dr: Culture defines the Flow experience.

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Read more about the article Wolfenstein II: The New Colossus Review (PC)
The old gang returns

Wolfenstein II: The New Colossus Review (PC)

  • Post author:Sami Kepsu
  • Post published:March 28, 2018
  • Post category:Game Reviews

Bigger and badder, this Wolfenstein sequel expands on its predecessor

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Read more about the article Injustice 2: My Thoughts on the DLC Fighters

Injustice 2: My Thoughts on the DLC Fighters

  • Post author:Antti Takku
  • Post published:March 27, 2018
  • Post category:Features

It’s time to rank the DLC fighters of Injustice 2. The very first text I wrote for Playlab! was a review of the DC Comics fighting game Injustice 2. A…

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Read more about the article Following the footsteps of sex toys

Following the footsteps of sex toys

  • Post author:Oskari Vaaras
  • Post published:March 23, 2018
  • Post category:Game Research Highlights

To make gaming experience more pervasive, game controllers need to be redesigned to better include body to playing.

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Read more about the article Pokémon Go Further

Pokémon Go Further

  • Post author:Oskari Vaaras
  • Post published:March 21, 2018
  • Post category:Game Research Highlights

The global phenomenon Pokémon Go doesn’t use the full potential of pervasive gaming.

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Read more about the article Just War: Ethical Issues Surrounding Warfare
Defcon (Introversion Software) taken from Steam http://cdn.edgecast.steamstatic.com/steam/apps/1520/0000000629.jpg?t=1478098162

Just War: Ethical Issues Surrounding Warfare

  • Post author:Sami Kepsu
  • Post published:March 19, 2018
  • Post category:Game Research Highlights

Zagal’s article focuses on some of the different ways that war is represented and portrayed in videogames

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Read more about the article Ironman Requires Iron Will
Your favourite heroes ready to kick some alien buttocks once again!

Ironman Requires Iron Will

  • Post author:Sami Kepsu
  • Post published:March 16, 2018
  • Post category:Features

Introducing the mode that transforms xcom from just a game to an experience analogous to life.

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