Critical Ops, the Off-Brand Counter-Strike
Playing a shooter on a smartphone feels like all thumbs.
Playing a shooter on a smartphone feels like all thumbs.
Star Wars X-Wing Miniatures Game-peliin kuuluvat yllätykselliset käänteet ja kaanonin ulkopuolinen materiaali.
Cold, hunger, depression and fatigue are the only resources you don’t lack in This War of Mine
The X-Files: Deep State is a fun and easy F2P hidden object game for mobile and tablets.
Peliteollisuudelle ei ole yhtä globaalia syntytarinaa, alueet eroavat toisistaan.
This time around, it’s time to assassinate in Ancient Egypt After the disappointing sales of 2015’s Assassin’s Creed: Syndicate Ubisoft decided to spend more time developing the next Assassin’s Creed…
Fandom studies and Game studies have a lot to learn from one another
Demoskene oli merkittävässä roolissa Pohjoismaisen peliteollisuuden synnyssä
Presenting game history: the four archetypes of digital game histories.
Tarkastelussa tutkimus videopelien pelattavan pelihahmon rodun ja kehollisen samaistumisen vaikutuksista aggressioon pelinjälkeisissä tunteissa ja kognitioissa sekä pelinaikaisessa käyttäytymisessä.
Jonne Arjoranta’s paper “What does it mean to be Orlanthi? Hermeneutic Challenge in King of Dragon Pass” examines the game King of Dragon Pass and the ways the player must…
The effect of poetic gameplay can be undermined by unnecessary difficulties related to story or mechanics.
Autcraft is a modded Minecraft server created to provide a safe place for autistic children to play.
The cyberpunk world of Remember Me has heaps of potential, but is hopelessly constrained by its linearity.
Popular memory of WWI is something that video-games are scared to engage In his article “It’s Hard to Play in the Trenches: World War I, Collective Memory and Videogames”, Adam…
Love it, or love it not.
Avatars don’t seem to be projection of the identity of the player In his article “Getting Into the Game: An Examination of Player Personality Projection in Videogame Avatars” Casey Hart…
Early around January this year, the Global Game Jam took place yet again around the world. In Finland alone, #FGJX (a.k.a Finnish Game Jam) had more than 20 locations, with…
In order to play a game your body needs to adapt to the game’s interface. What about those bodies that can’t? In his article “Game Interfaces as Disabling Infrastructures” David…
Pushing the envelope of gamification just a little bit more.