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Read more about the article Critical Ops, the Off-Brand Counter-Strike

Critical Ops, the Off-Brand Counter-Strike

  • Post author:Jukka Särkijärvi
  • Post published:May 2, 2018
  • Post category:Game Reviews

Playing a shooter on a smartphone feels like all thumbs.

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Read more about the article Pelaajat ovat elokuvaohjaajan roolissa Star Wars X-Wing Miniatures Game -pelissä

Pelaajat ovat elokuvaohjaajan roolissa Star Wars X-Wing Miniatures Game -pelissä

  • Post author:Elisa Wiik
  • Post published:May 1, 2018
  • Post category:Game Research Highlights

Star Wars X-Wing Miniatures Game-peliin kuuluvat yllätykselliset käänteet ja kaanonin ulkopuolinen materiaali.

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Read more about the article Review: This War of Mine

Review: This War of Mine

  • Post author:Jukka Särkijärvi
  • Post published:April 30, 2018
  • Post category:Game Reviews

Cold, hunger, depression and fatigue are the only resources you don’t lack in This War of Mine

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Read more about the article The X-Files: Deep State review

The X-Files: Deep State review

  • Post author:Elisa Wiik
  • Post published:April 25, 2018
  • Post category:Game Reviews

The X-Files: Deep State is a fun and easy F2P hidden object game for mobile and tablets.

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Read more about the article Peliteollisuuden syntyyn vaikuttavat tekijät vaihtelevat alueellisesti

Peliteollisuuden syntyyn vaikuttavat tekijät vaihtelevat alueellisesti

  • Post author:Sini Jaatinen
  • Post published:April 24, 2018
  • Post category:Game Research Highlights

Peliteollisuudelle ei ole yhtä globaalia syntytarinaa, alueet eroavat toisistaan.

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Read more about the article Assassin’s Creed: Origins Review

Assassin’s Creed: Origins Review

  • Post author:Antti Takku
  • Post published:April 23, 2018
  • Post category:Game Reviews

This time around, it’s time to assassinate in Ancient Egypt After the disappointing sales of 2015’s Assassin’s Creed: Syndicate Ubisoft decided to spend more time developing the next Assassin’s Creed…

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Read more about the article Fandom and Game Studies at a Crossroads
Whatever formal definition of fandom will eventually be arrived at, the 7,119 people who attended Worldcon 75 in Helsinki are definitely included. Photo by Markku Lappalainen (CC BY 4.0).

Fandom and Game Studies at a Crossroads

  • Post author:Jukka Särkijärvi
  • Post published:April 19, 2018
  • Post category:Game Research Highlights

Fandom studies and Game studies have a lot to learn from one another

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Read more about the article Demoskenen vaikutus peliteollisuudelle Pohjoismaissa

Demoskenen vaikutus peliteollisuudelle Pohjoismaissa

  • Post author:Sini Jaatinen
  • Post published:April 18, 2018
  • Post category:Game Research Highlights

Demoskene oli merkittävässä roolissa Pohjoismaisen peliteollisuuden synnyssä

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Read more about the article The four archetypes of digital game histories

The four archetypes of digital game histories

  • Post author:Aleksi Kesseli
  • Post published:April 17, 2018
  • Post category:Game Research Highlights

Presenting game history: the four archetypes of digital game histories.

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Read more about the article PELATTAVAN PELIHAHMON RODUN VAIKUTUS AGGRESSIOON

PELATTAVAN PELIHAHMON RODUN VAIKUTUS AGGRESSIOON

  • Post author:Ville Susi
  • Post published:April 16, 2018
  • Post category:Game Research Highlights

Tarkastelussa tutkimus videopelien pelattavan pelihahmon rodun ja kehollisen samaistumisen vaikutuksista aggressioon pelinjälkeisissä tunteissa ja kognitioissa sekä pelinaikaisessa käyttäytymisessä.

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Read more about the article The Hermeneutics of the Storm Tribe

The Hermeneutics of the Storm Tribe

  • Post author:Jukka Särkijärvi
  • Post published:April 13, 2018
  • Post category:Game Research Highlights

Jonne Arjoranta’s paper “What does it mean to be Orlanthi? Hermeneutic Challenge in King of Dragon Pass” examines the game King of Dragon Pass and the ways the player must…

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Read more about the article The Stanley Parable makes the gameplay unfamiliar in the right way

The Stanley Parable makes the gameplay unfamiliar in the right way

  • Post author:Elisa Wiik
  • Post published:April 12, 2018
  • Post category:Game Research Highlights

The effect of poetic gameplay can be undermined by unnecessary difficulties related to story or mechanics.

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Read more about the article Autcraft – A digital playfield for children with autism

Autcraft – A digital playfield for children with autism

  • Post author:Oskari Vaaras
  • Post published:April 11, 2018
  • Post category:Game Research Highlights

Autcraft is a modded Minecraft server created to provide a safe place for autistic children to play.

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Read more about the article Remember Me review

Remember Me review

  • Post author:Pietari Kaartinen
  • Post published:April 10, 2018
  • Post category:Game Reviews
  • Post comments:0 Comments

The cyberpunk world of Remember Me has heaps of potential, but is hopelessly constrained by its linearity.

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Read more about the article The Popular Memory of Trench Warfare of WWI Is Often not Engaged in Video Games

The Popular Memory of Trench Warfare of WWI Is Often not Engaged in Video Games

  • Post author:Antti Takku
  • Post published:April 9, 2018
  • Post category:Game Research Highlights

Popular memory of WWI is something that video-games are scared to engage In his article “It’s Hard to Play in the Trenches: World War I, Collective Memory and Videogames”, Adam…

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Read more about the article How Do I Get Thee to Deliver My Message – Love Letter Review
love-letter-game

How Do I Get Thee to Deliver My Message – Love Letter Review

  • Post author:Nyx Hor
  • Post published:April 6, 2018
  • Post category:Game Reviews

Love it, or love it not.

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Read more about the article Players Don’t Reflect Themselves into their Avatars

Players Don’t Reflect Themselves into their Avatars

  • Post author:Antti Takku
  • Post published:April 5, 2018
  • Post category:Game Research Highlights

Avatars don’t seem to be projection of the identity of the player In his article “Getting Into the Game: An Examination of Player Personality Projection in Videogame Avatars” Casey Hart…

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Read more about the article Transmission | 5 Games from #FGJX that Just Demanded Eyeballs. (All the Eyeballs I have)

Transmission | 5 Games from #FGJX that Just Demanded Eyeballs. (All the Eyeballs I have)

  • Post author:Nyx Hor
  • Post published:April 4, 2018
  • Post category:Features

Early around January this year, the Global Game Jam took place yet again around the world. In Finland alone, #FGJX (a.k.a Finnish Game Jam) had more than 20 locations, with…

Continue ReadingTransmission | 5 Games from #FGJX that Just Demanded Eyeballs. (All the Eyeballs I have)
Read more about the article Access to play denied – or is it?

Access to play denied – or is it?

  • Post author:Oskari Vaaras
  • Post published:April 3, 2018
  • Post category:Game Research Highlights

In order to play a game your body needs to adapt to the game’s interface. What about those bodies that can’t? In his article “Game Interfaces as Disabling Infrastructures” David…

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Read more about the article What Happens If We Make Gamification Customizable?
game controller

What Happens If We Make Gamification Customizable?

  • Post author:Nyx Hor
  • Post published:April 2, 2018
  • Post category:Game Research Highlights

Pushing the envelope of gamification just a little bit more.

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