Greed Playing in LoL – Winning at All Costs
Subversion of the meta in League of Legends: innovation or a punishable act? In his article, Scott Donaldson examines the relationships …
Subversion of the meta in League of Legends: innovation or a punishable act? In his article, Scott Donaldson examines the relationships …
JFKreloaded and Call of Duty depict one of the JFK assassination in a way that creates uncertainty The assassination of John …
From bug to a feature: strafejumping and the legacy of Quake engine bugs. Strafe jumping is a technique that allows Quake …
How does The Grizzled make war trauma the driving force of a game?
How much does this mobile phenomenon really affect our daily lives? Could Pokemon Go make playgrounds out of cities? Pokémon Go, …
Player identification in digital games can take many forms.
To make money it’s not enough that an indie developer has a good game, there’s also a need for marketing …
Jana Rambusch laajentaa esseessään pelin aikaisen kehollisuuden tarkastelun itsestään selvien ruumiinliikkeiden ulkopuolelle.
The Last of Us offers a grim warning to the player as a critical dystopia.
Research suggests that avatar identification can be a stepping stone towards online game addiction.
Obsessed with obliteration: The longing for decay in video-games.
Older adults play MMORPG’s as well!
Susanne Eichnerin essee käsittelee lapsihahmoja digitaalisissa peleissä tunteiden virittämisen näkökulmasta.
Ways of telling stories can be highlighted through comparing narrative tools in videogames and literature.
The Witcher 3: Wild Hunt haastaa isähahmojen patriarkaalisen auktoriteetin, toisin kuin BioShock ja the Last of Us.
Glitch horror utilizes the fallibility of technology as the source of its horrors.
The depiction of bureaucracy in Papers, Please reflects the ideas of Max Weber. Glory to Arstotzka!
In his article, Grant Tavinor deconstructs the meaning of aggressive behavior and the fictional nature of videogames
Paragon or Renegade? When designing a game with complex moral themes, shades of grey trump black and white
Take a peek at the popular phenomenon of gamification from a cultural perspective and map the relationship between games, society …