Following the footsteps of sex toys
To make gaming experience more pervasive, game controllers need to be redesigned to better include body to playing.
Topical game research articles picked up and referenced by PlayLab! writers.
To make gaming experience more pervasive, game controllers need to be redesigned to better include body to playing.
The global phenomenon Pokémon Go doesn’t use the full potential of pervasive gaming.
Zagal’s article focuses on some of the different ways that war is represented and portrayed in videogames
Can spiritual concepts be applied to videogames – the case of the apophatic
Integrating games into the art world: A case study of Jason Rohrer’s games The question “are video games art?” has caused a lot of discussion and debate over the last…
Who cyberbullies and victimizes who online, and why?
Rules lawyering as an expression of masculinity.
Challenging the concept of immersion, flow and presence
LittleBigPlanet or LBP is an example of a participatory and a convergence culture whose users show a strongly socially-oriented attitude to technology.
Introducing an open-minded and critical player type Different players enjoy different things in video games, but a certain type of player actively strives to create meaning and wants to experience…
Some escape rooms are experimenting with ways of bringing new genres into the scene In their article titled ’Escape Rooms and the Seductive Ubiquity of Capture’ published in Analog Game…
That Dragon, Cancer pelissä kuolema ei ole osa mekaniikkaa vaan osa tarinaa.
From fans of FIFA to those who enjoy The Sims, there is plenty to analyze about gaming preferences. In their article "The Structure of Video Game Preference", Rune Klevjer and…
The cultural value of Bioshock : the poster child of prestige games Felan Parker explores in his article “Canonizing Bioshock: Cultural Value and the Prestige Game” how Bioshock (2007) exemplifies…
Subversion of the meta in League of Legends: innovation or a punishable act? In his article, Scott Donaldson examines the relationships between player community norms and developer-created rules of…
JFKreloaded and Call of Duty depict one of the JFK assassination in a way that creates uncertainty The assassination of John F. Kennedy has been depicted in multiple forms of…
From bug to a feature: strafejumping and the legacy of Quake engine bugs. Strafe jumping is a technique that allows Quake players to achieve a speed level normally unobtainable in…
How does The Grizzled make war trauma the driving force of a game?
How much does this mobile phenomenon really affect our daily lives? Could Pokemon Go make playgrounds out of cities? Pokémon Go, the location-based mobile augmented reality game developed by Niantic…
Player identification in digital games can take many forms.