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Project

Exploring New Dimensions of Game Cultural Agency: From Marginalisation to Empowerment (ENDGAME)

Tampere University
Duration of project1.9.2025–31.8.2029
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Photo: Sanna-Kaisa Mastokangas

The ENDGAME project will produce a new theoretical model for game cultural agency that takes into account both intersecting identity positions and local national and cultural contexts, demonstrating how individuals gain access to and are able to operate in game cultural environments in an impactful manner – or are excluded or limited in their capacity – based on their individual backgrounds. Our investigation of agency is conducted on three levels: environments, experiences, and empowerment.

ENDGAME’s overall aim is to reform the current scientific understanding of game cultural participation and agency and how intersecting identity positions affect them in specific local contexts. As such, we will approach game cultural agency as a fundamentally intersectional question while also grounding our investigation into a specific geographical and cultural area, focusing primarily on Finland and other Nordic contexts. While our focus is primarily on digital forms of game culture, the results of this project can also be applied in wider game, play, and media cultural contexts.

Project's website: https://projects.tuni.fi/endgame

Funding

Research Council of Finland