

Tuomas Harviainen
About me
I hold Master's degrees in both theology and business administration, and a doctorate in information studies and interactive media. I have the title of Docent in contemporary culture science, specializing in games and social information networks, from the University of Jyväskylä, and am NACS authorized as a Specialist in Scientific Sexology.
Responsibilities
I am currently supervising doctoral students for the DPII and DPHAT doctoral programmes, but not taking any new ones at the moment.
Fields of expertise
My key areas of expertise relate to various forms of information sharing in both creative industries and among marginalized communities, as well as ethnographic research in general, information literacies, instrumental gaming and gamification, and service design done in and with libraries.
Top achievements
Principal investigator, ENNCODE (AoF 2020-2022)
Research topics
Information sharing in coopetitive business contexts, online drug trading cultures, games as information systems, sexuality-related information practices.
Latest publications
Dark Web and Blockchain Security in Focus: Introduction to the Cybercrime Minitrack
Siuda, P., Harviainen, T., Hamari, J. & Gehl, R. W., 2025, Proceedings of the 58th Hawaii International Conference on System Sciences, HICSS 2025. Hawaii International Conference on System Sciences, p. 3928-3929 (Proceedings of the Annual Hawaii International Conference on System Sciences).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific
Digital drug trading ecologies in context: Technological, geographic, and linguistic variation across darknet platforms
Siuda, P., Aaltonen, M., Haasio, A., Bancroft, A., Nurmi, J., Shi, H. & Harviainen, T., Nov 2025, In: INTERNATIONAL JOURNAL OF DRUG POLICY. 145, 104984.Research output: Contribution to journal › Article › Scientific › peer-review
From trash to results: Shortcomings and benefits of paraphernalia-based drug checking in Finland
Kaskela, T., Nahkuri, J., Kankaanpää, A., Pelander, A., Gunnar, T., Harviainen, T. & Tourunen, J., 2025, In: Harm Reduction Journal. 22, 178.Research output: Contribution to journal › Article › Scientific › peer-review
Gaming Capital on Overwatch's Official Forums
Korkeila, H., Dashiell, S. & Harviainen, T., Mar 2025, In: Games and culture. 20, 2, p. 171-189 19 p.Research output: Contribution to journal › Article › Scientific › peer-review
Informaatiokäytännöt
Harviainen, J. T., Aug 2025, Informaatiosta tiedon vuoksi: Informaatiotutkimuksen ilmiöitä ja uomia. Kumpulainen, S. & Sihvonen, M. (eds.). Vastapaino, p. 47-61Research output: Chapter in Book/Report/Conference proceeding › Chapter › Scientific › peer-review
Informaation käsitteen eri merkitykset
Harviainen, J. T., Aug 2025, Informaatiosta tiedon vuoksi: Informaatiotutkimuksen ilmiöitä ja uomia. Kumpulainen, S. & Sihvonen, M. (eds.). Vastapaino, p. 25-43Research output: Chapter in Book/Report/Conference proceeding › Chapter › Scientific › peer-review
Openness, trust, and sharing in the creative industries: Lessons from the Finnish video game industry
Harviainen, J. T., Martins, J. T. & Lehtonen, M. J., 2025, De Gruyter Handbook of Creative Industries. Dubois, L.-E., Simon, L. & Szostak, B. (eds.). De Gruyter, p. 283-294Research output: Chapter in Book/Report/Conference proceeding › Chapter › Scientific › peer-review
Technology Ethics 2024: Proceedings of the Conference on Technology Ethics 2024 (Tethics 2024), Tampere, Finland, November 6-7, 2024
Olsson, T. (Editor), Sahlgren, O. (Editor), Parviainen, J. (Editor), Westerstrand, S. (Editor), Harviainen, J. T. (Editor), Laitinen, A. (Editor) & Rantala, J. (Editor), 2025, CEUR-WS. (CEUR Workshop Proceedings; vol. 3901)Research output: Book/Report › Anthology › Scientific › peer-review
The Future’s Language in the Age of Ubiquitous Play
Harviainen, J. T., Masek, L. & Stenros, J., 2025, Legacy and Future Impact of Gaming Simulation Pioneers : Essays in Memory of Richard de la Barre Duke and Cathy Stein Greenblat. Kriz, W. C., Kikkawa, T., de Wijse-Van Heeswijk, M. & Lukosch, H. (eds.). Springer, p. 243-252 (Translational Systems Sciences; vol. 44).Research output: Chapter in Book/Report/Conference proceeding › Chapter › Scientific › peer-review
The presentation of self in everyday virtual murder: Commodified monstrosity in Diablo III
Harviainen, J. T., Granvik, J. & Korkeila, H., 14 Jan 2025, Monstrosity in games and play: A Multidisciplinary Examination of the Monstrous in Contemporary Cultures. Stang, S., Meriläinen, M., Blom, J. & Hassan, L. (eds.). Amsterdam: Amsterdam University Press, p. 223-240 (Games and Play).Research output: Chapter in Book/Report/Conference proceeding › Chapter › Scientific › peer-review