Performing and Pretending for The Audience of One: Role-Playing in Single-Player Games

What are the affordances and restrictions the digital single-player role-playing games impose on the gamer? The study explores the different ways the player can use the game as a complex toy with multiple affordances to play pretend with.

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Vanishing of Ethan Carter: Walking Simulator Mystery That Doesn’t Hold Your Hand

Vanishing of Ethan Carter is an indie mystery adventure with supernatural elements that doesn’t hold your hand. Instead, it lets you experience a cleverly written story at your own pace in a gorgeous world. #gamereview #walkingsimulator #vanishingofethancarter

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Call of Cthulhu Tries and Fails to Grasp the Player in Its Tentacles

Call of Cthulhu is an atmospheric adaptation from the classic RPG that serves many Lovecraftian tropes for its fans, but weak roleplaying features, and unpolished overall feel make it difficult to get immersed into this cosmic horror title. #callofcthulhu #gamereview #horror

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