Tag: Presence
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Soda Machines – A Mere Symbols of Refreshment or Representations of Our Capitalistic Reality
Soda machines in video games contain purposes of consumerism, aesthetic, ludic, and narrative, to enhance players’ presence. Furthermore, they fortify the consumerist values of modern capitalism.
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More Than Just a Game: Virtual Reality and Player Experience
What happens when virtual reality can trick you into believing that it is not just a simulation?
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Breaking Illusions
Challenging the concept of immersion, flow and presence