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Read more about the article A Mind Game in Game – Creating ludic unreliability to challenge players’ inference of the designer’s intention.

A Mind Game in Game – Creating ludic unreliability to challenge players’ inference of the designer’s intention.

  • Post author:Kemchanin Pornpipatsakul
  • Post published:November 29, 2022
  • Post category:Game Research Highlights

Common practices of game artifacts are shifted by implied designers delivering thoughts to create ludic unreliability for players by inviting them to question and hesitate to develop game element relationships between players and designer

Continue ReadingA Mind Game in Game – Creating ludic unreliability to challenge players’ inference of the designer’s intention.

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