Tag: Gaming
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Defining how empathy is used in games – a new spectrum and how to use it
Empathy spectrum defines several emotions often associated with empathy and explains how it can benefit both the player as well as game developers. Four different games are used to express stages of the spectrum.
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Violent video games don’t seem to affect one’s empathy
Are violent video games and one’s empathy connected? Krause et al. study this interesting topic and find surprising results in their article “Exploring the Effects of Violent Video Games on Healthcare Trainees”. #Violence #Gaming #Psychology
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Video games – not just entertainment
Finns play more games than two years ago. Games are not seen as time-consuming nonsense, but as communicative tools.
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Walking simulators as storytellers – ‘What Remains of Edith Finch’ as an example of literary gaming
Are walking simulators only good for walking, or is there any literary depth to it? Bozdog et al. delves into this in their article: ‘Worlds at Our Fingertips: Reading (in) What Remains of Edith Finch’
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Learning through gaming – Are games the future in the classroom?
Gaming in classroom, a doomed combination in education? Hewett et al. article “The 21st century classroom gamer” explores this fascinating topic.
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Bar & Cafe Lategame – vahva avaus peliparatiisiksi kaikenikäisille
Bar & Cafe Lategame – vahva avaus peliparatiisiksi. Paikka, jonka mukaan lanit ei lopu ikinä. Mitä on hyvä tietää Tampereen uudesta pelipaikasta?