Going down the Gamification Rabbit Hole – Through the Ludic Glass
Take a peek at the popular phenomenon of gamification from a cultural perspective and map the relationship between games, society and cultural dynamics.
Take a peek at the popular phenomenon of gamification from a cultural perspective and map the relationship between games, society and cultural dynamics.
Gamers do not see historical games as reliable sources of knowledge
Through observing the long-term analogies between games and societies and the role performed by mimicry, Cassone's article provides an alternate view of the relationship between games, society, and gamification through the views of Roger Caillois.
Goa and Navegador depict colonialist empire-building without violence.
From misguided beliefs about global warming to side effects of vaccination, biased decision making can wreak havoc. But how does gaming make us better decision makers?
Unreleased products and unfulfilled promises help us speculate and discuss the possibilities of the future.
Platform studies would benefit from including analog games into the scope of the framework.
Escape rooms combine digital and non-digital game ideas.
4X gamer as a player mythology.
Games offer a good medium for critical reflection of social inequality.
Self-reflexive videogames as tools for philosophy is a thought-provoking experiment.
What does a French intellectual born 100+ years ago think about League of Legends?
Alternative gamejournalism : Is the new watch dog of the gaming industry all bark and no bite?
Nostalgia and old-school gameplay philosophy dictate the complex conventions of roguelikes
Domesticating the arcade experience: the story of Neo Geo
Transforming violence into meaningful struggle in multiplayer games #ethics #ganking #trash-talk #multiplayer
Exploring the “indie” aesthetic, and what it means to be an independent developer.
The role of self- conscious humor in adventure game design
The odd commonality between Kalevala and Cyberpunk 2020: Narrative Gaming as modern mythmaking #RPG #liveaction #narrative