Tag: game research highlight
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Eldritch horrors and tentacles – Defining what “Lovecraftian” is in games
H.P. Lovecrafts legacy lives today in the shared world of Cthulhu Mythos and its iconic monsters. Prema Arasu defines the meaning of “Lovecraftian” and what it means to consumers through investigating Steam users applying the Lovecraftian tag. #Lovecraftian #Steam #Games #Culture
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A Call for Fostering Inclusivity and Acclimation in the Gaming Industry
Migrants in the gaming industry can face difficulties in acclimating to the host country’s culture and ways, and these concerns should be addressed for easier integration.
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“Historically and Geographically Incorrect” – Colonialism and Board Games
Board games with colonialist themes as the focus of online discussions
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Hard to define genre
We should (re)think about video game labels, and there is research to show us why.
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Exploring On Their Own – The Value of Implicit Video Game Tutorials
Giving players freedom to roam can be more beneficial than holding their hand too much.
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Colorful pixels for 150,000 € – understanding virtual skin buyers in CS:GO
This research was conducted to find reasoning for why players spend tons of cash for a feature that adds zero to the gameplay.
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The need for new forms of gameplay in the face of climate change
We face an enormous danger in climate change, are video games the way to survive?
