Tag: Context

  • Loops and Metagames: Understanding Game Design Structures

    Loops and Metagames: Understanding Game Design Structures

    Sicart’s loops and metagames? How about five different types of metagames with loops attached? Read to understand more. #metagames #Sicart An article by Miguel Sicart, ”Loops and Metagames: Understanding Game Design Structures”, attempts to formalize some game design analysis concepts. Namely he touches two abstract aspects of video games which fit between game mechanics and…