Tag: Choice
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Not Your Typical Office Job: Death and Taxes Review
Who gets to decide who lives and who dies? In this 2D narrative puzzle game you play as a fresh-faced Death, merely responsible for the fate of all of humankind. Fill the paperwork, save the world. Possibilities are endless.
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Interactive Illusions – Where Player Agency Lies
Lauded as a core concept in gaming, interactivity in video games is based on illusory agency. Real player interaction might not lie within the games themselves, but outside.
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Detroit: Become Human – Where Every Choice Matters
What makes us human? See the world through the eyes of a machine, trying to discover what it means to be human in the near-future metropolis of Detroit in 2038.
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Moral Judgements in Play: Lessons for Design and Analysis
The study examines how players’ morality operating on an intuitive level affects and is affected by gameplay. The study looks at in-game choices corresponding to two tiers of moral judgement making.