How a solo dev brought their vision to life – years after the game’s release
The journey towards ASTRONAUTILUS’s new narrative update
#game development #indie games #interview
The journey towards ASTRONAUTILUS’s new narrative update
#game development #indie games #interview
What happens when you make wrestling the entire combat system instead of just a finisher? Iranian
indie studio Black Cube Games is finding out with Realm of Fate, their action roguelike built around
traditional Persian grappling.
#IndieGame #Interview #Roguelike
A recent research article from the UK highlights the difficulties women face in board game spaces. But, there is hope because things are changing. #BoardGames #gender #culture #GeekMasculinity
#Cosplay has become a household known hobby during the couple of years. Cosplayers get the inspiration for their craft from a plethora of sources, such as #videogames. Has the industry marketed for cosplayers specifically, or does design have a say in what a cosplayer plays?
Fun killing, betraying, and having powers are keys to reflection and questions about moral aspects in the survival game – Sword Art Online series, where players are limited by resources but wills.
Modders are often generalized as being either good or bad, but their diversity calls for more nuanced discussion.
This is an overview of a study on how Nintendo’s Animal Crossing: New Leaf has helped players cope with the isolation of COVID-19 lockdowns in early 2020. The study centers around the routines and player identities that arise from the game.
While productivity and efficiency define the late-stage metagame of Dark Souls, the sublime experience can still be found somewhere within the game. #DarkSouls #Neoliberalism #LudicSublime