Skip to content
PlayLab! Magazine
  • Game Reviews
  • Game Research Highlights
  • Features
  • Game-related media
  • Toys and Gadgets
  • Toggle website search
Menu Close
  • Game Reviews
  • Game Research Highlights
  • Features
  • Game-related media
  • Toys and Gadgets
  • Toggle website search
Read more about the article Game developing through Artificial Intelligence

Game developing through Artificial Intelligence

  • Post author:Christina Roumelioti
  • Post published:January 17, 2017
  • Post category:Game Research Highlights

Scheherazade-IF is becoming the ultimate Narrative Generating System that’s here to revolutionize story-based games

Continue ReadingGame developing through Artificial Intelligence
Read more about the article Self-Reflexivity and Humor in Adventure Games

Self-Reflexivity and Humor in Adventure Games

  • Post author:Aleksi Kesseli
  • Post published:January 17, 2017
  • Post category:Game Research Highlights

The role of self- conscious humor in adventure game design

Continue ReadingSelf-Reflexivity and Humor in Adventure Games
Read more about the article College of Wizardry 10 – Magic is real
The House of Faust. Photo by Natalia Kaniak.

College of Wizardry 10 – Magic is real

  • Post author:Jukka Särkijärvi
  • Post published:January 17, 2017
  • Post category:Features

Playing a young wizard in a Polish castle for three days is an intense experience. #cowlarp #larp #nordiclarp

Continue ReadingCollege of Wizardry 10 – Magic is real
Read more about the article Dishonored 2 (PS4) review
Dishonored 2_20161121232452

Dishonored 2 (PS4) review

  • Post author:Aleksi Kesseli
  • Post published:December 15, 2016
  • Post category:Game Reviews

I got lost in a video game level for the first time in a long while, and it was glorious.

Continue ReadingDishonored 2 (PS4) review
Read more about the article Vampire: the Masquerade

Vampire: the Masquerade

  • Post author:Aleksi Kesseli
  • Post published:December 15, 2016
  • Post category:Features/Game Reviews

A noob’s introduction to #pen&paper #RPGs: #vampirethemasquerade review

Continue ReadingVampire: the Masquerade
Read more about the article Qu’est-ce que c’est un #GameJam?

Qu’est-ce que c’est un #GameJam?

  • Post author:Christina Roumelioti
  • Post published:December 15, 2016
  • Post category:Features

Ideas, computers, friends, pizza and 48 hours to jam into one game #Game Design

Continue ReadingQu’est-ce que c’est un #GameJam?
Read more about the article Pebble 2 Review: Between a Rock and a Hard Place

Pebble 2 Review: Between a Rock and a Hard Place

  • Post author:Nyx Hor
  • Post published:December 13, 2016
  • Post category:Game Reviews

While Pebble used to be THE smartwatch with features other manufacturers could hardly crack, competitors have been relentless in closing in the gap. 4 years and several upgrades later, the new Pebble 2 is now ready for public scrutiny.

Continue ReadingPebble 2 Review: Between a Rock and a Hard Place
Read more about the article BioGraphr: Playing with bacteria

BioGraphr: Playing with bacteria

  • Post author:Christina Roumelioti
  • Post published:December 13, 2016
  • Post category:Game Research Highlights

Can biotechnology produce games? The BioGraphr project attemps to prove exactly that #BioticGames

Continue ReadingBioGraphr: Playing with bacteria
Read more about the article RPG Mythos: Narrative Gaming as Modern Mythmaking

RPG Mythos: Narrative Gaming as Modern Mythmaking

  • Post author:Aleksi Kesseli
  • Post published:December 13, 2016
  • Post category:Game Research Highlights

The odd commonality between Kalevala and Cyberpunk 2020: Narrative Gaming as modern mythmaking #RPG #liveaction #narrative

Continue ReadingRPG Mythos: Narrative Gaming as Modern Mythmaking
Read more about the article Games, Art and Kant – What’s the connection?

Games, Art and Kant – What’s the connection?

  • Post author:Christina Roumelioti
  • Post published:November 28, 2016
  • Post category:Game Research Highlights

How are games related to things such as art, philosophy, maxims and Kant’s Categorical Imperative?

Continue ReadingGames, Art and Kant – What’s the connection?
Read more about the article Twilight Imperium

Twilight Imperium

  • Post author:Jussi Rissanen
  • Post published:November 28, 2016
  • Post category:Game Reviews

Space opera in a box. Twilight Imperium will consume your days and offer unforgettable memories.

Continue ReadingTwilight Imperium
Read more about the article Tichu: What’s a Chinese game doing in Europe?

Tichu: What’s a Chinese game doing in Europe?

  • Post author:Christina Roumelioti
  • Post published:November 28, 2016
  • Post category:Game Reviews
  • Post comments:1 Comment

Discovering a surprisingly addictive #CardGame imported from China. #Tichu

Continue ReadingTichu: What’s a Chinese game doing in Europe?
Read more about the article Elektronisten laitteiden lisääminen roolipeleihin vaatii suunnittelusuosituksia

Elektronisten laitteiden lisääminen roolipeleihin vaatii suunnittelusuosituksia

  • Post author:Elisa Wiik
  • Post published:November 28, 2016
  • Post category:Game Research Highlights

Liikkeisiin perustuva #roolipelaaminen ja laskemista helpottavat #laitteet vaativat #suunnittelusuosituksia.

Continue ReadingElektronisten laitteiden lisääminen roolipeleihin vaatii suunnittelusuosituksia
Read more about the article Max Payne (PC) Review
"Bullet time" is the key to winning firefights. It was also the key selling point of the game.

Max Payne (PC) Review

  • Post author:Jussi Rissanen
  • Post published:November 23, 2016
  • Post category:Game Reviews

Matrix style action in a film-noir detective story. Max Payne is a Finnish success story.

Continue ReadingMax Payne (PC) Review
Read more about the article Make More! Review

Make More! Review

  • Post author:Markku Vesa
  • Post published:November 23, 2016
  • Post category:Game Reviews

Become the tyrannical factory owner you always wanted to be in Make More! #makemore #review

Continue ReadingMake More! Review
Read more about the article The Walking Dead: No Man’s Land
Look at all those beautiful, cluttered icons!

The Walking Dead: No Man’s Land

  • Post author:Aleksi Vesanen
  • Post published:November 18, 2016
  • Post category:Game Reviews

Forgettable, mindless base-building and turn-based combat.

Continue ReadingThe Walking Dead: No Man’s Land
Read more about the article Resident Evil’s rhetoric of corruption

Resident Evil’s rhetoric of corruption

  • Post author:Aleksi Kesseli
  • Post published:November 11, 2016
  • Post category:Game Research Highlights

How Resident Evil conveys horror through the rhetoric of corruption.#survivalhorror #residentevil

Continue ReadingResident Evil’s rhetoric of corruption
Read more about the article Inviting Grief into Games: The Game Design Process as Personal Dialogue

Inviting Grief into Games: The Game Design Process as Personal Dialogue

  • Post author:Ville Susi
  • Post published:November 11, 2016
  • Post category:Game Research Highlights

Game Design can be a process of dialogue, take into account underrepresented groups and deal with taboos. #TaboosInGames #UnderrepresentedGamers #GameDesignAsDialogue

Continue ReadingInviting Grief into Games: The Game Design Process as Personal Dialogue
Read more about the article Rathamn City – Rolling in the sewers

Rathamn City – Rolling in the sewers

  • Post author:Christina Roumelioti
  • Post published:November 11, 2016
  • Post category:Game Reviews

Rathamn City promises some exciting sewer adventures in your quest to save a whole rat city. #Action #Rats

Continue ReadingRathamn City – Rolling in the sewers
Read more about the article Praedor – Elegantly Brutal
Cover of the 2009 revised edition. © Burger Games. Used with permission.

Praedor – Elegantly Brutal

  • Post author:Jukka Särkijärvi
  • Post published:November 11, 2016
  • Post category:Game Reviews

Praedor is sixteen years old, and the old warhorse still has untold stories left in it. #praedor #rpg #burgergames

Continue ReadingPraedor – Elegantly Brutal
  • Go to the previous page
  • 1
  • …
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • …
  • 61
  • Go to the next page

Tags

#boardgame Action Adventure board games card games casual Co-op digital games English eSports Experimental FPS Free-to-play FreeForm Game Design game research games History Horror Indie iOS lautapelit mobile mobile games Multiplayer narrative Nintendo open world PC pelitutkimus platformer PlayStation 4 puzzle retro Review roguelike RPG simulation single-player strategy suomeksi survival survival horror videogames Xbox One
  • Features
  • Game Research Highlights
  • Game Reviews
  • Game-related media
  • Notifications
  • Toys and Gadgets
  • About PlayLab!
  • The crew
  • Saavutettavuusseloste
Copyright - WordPress Theme by OceanWP