Skip to content
PlayLab! Magazine
  • Game Reviews
  • Game Research Highlights
  • Features
  • Game-related media
  • Toys and Gadgets
  • Toggle website search
Menu Close
  • Game Reviews
  • Game Research Highlights
  • Features
  • Game-related media
  • Toys and Gadgets
  • Toggle website search
Read more about the article Grim Fandango Remastered Review
Grim Fandango Remastered_20180116142845

Grim Fandango Remastered Review

  • Post author:Antti Takku
  • Post published:February 6, 2018
  • Post category:Game Reviews

Back in 1998 LucasArts released an adventure game called Grim Fandango where the player follows the adventures of Manuel ”Manny” Calavera in the Land of the Dead. Despite being considered…

Continue ReadingGrim Fandango Remastered Review
Read more about the article The Pokémon Go Effect: An Urban Planner’s Best Friend

The Pokémon Go Effect: An Urban Planner’s Best Friend

  • Post author:Juliana Vaculíková
  • Post published:February 5, 2018
  • Post category:Game Research Highlights

How much does this mobile phenomenon really affect our daily lives? Could Pokemon Go make playgrounds out of cities? Pokémon Go, the location-based mobile augmented reality game developed by Niantic…

Continue ReadingThe Pokémon Go Effect: An Urban Planner’s Best Friend
Read more about the article ‘I’ and the Game: The Forms of the Player’s Subjectivity in a Digital Game
Dark Souls © From Software 2011

‘I’ and the Game: The Forms of the Player’s Subjectivity in a Digital Game

  • Post author:Pietari Kaartinen
  • Post published:January 30, 2018
  • Post category:Game Research Highlights
  • Post comments:0 Comments

Player identification in digital games can take many forms.

Continue Reading‘I’ and the Game: The Forms of the Player’s Subjectivity in a Digital Game
Read more about the article Sidetracking: A Rant on Optional Missions
You'll never know what you're getting into when accepting a contract. (screenshot, Witcher 3)

Sidetracking: A Rant on Optional Missions

  • Post author:Sami Kepsu
  • Post published:January 29, 2018
  • Post category:Features

The struggle to find meaningful experiences amongst a sea of fetch quests “Can you help me find my sword? I dropped it in a cave while I was searching for…

Continue ReadingSidetracking: A Rant on Optional Missions
Read more about the article Make a game, ???, profit – The art of selling indie titles

Make a game, ???, profit – The art of selling indie titles

  • Post author:Oskari Vaaras
  • Post published:January 26, 2018
  • Post category:Game Research Highlights

To make money it’s not enough that an indie developer has a good game, there’s also a need for marketing skills.

Continue ReadingMake a game, ???, profit – The art of selling indie titles
Read more about the article Don’t Let The Spirits Free!

Don’t Let The Spirits Free!

  • Post author:Matias Puronlahti
  • Post published:January 25, 2018
  • Post category:Features

An overview of a boardgame with developer #Q&A “Hautausmaan Henget” (eng. Spirits of the Graveyard) is a board game in development, and currently it is designed for 3 to 4…

Continue ReadingDon’t Let The Spirits Free!
Read more about the article Näkökulmia pelaamisen aikaiseen kehollisuuteen – tarkastelussa pelitutkimuksen artikkeli

Näkökulmia pelaamisen aikaiseen kehollisuuteen – tarkastelussa pelitutkimuksen artikkeli

  • Post author:Ville Susi
  • Post published:January 23, 2018
  • Post category:Game Research Highlights

Jana Rambusch laajentaa esseessään pelin aikaisen kehollisuuden tarkastelun itsestään selvien ruumiinliikkeiden ulkopuolelle.

Continue ReadingNäkökulmia pelaamisen aikaiseen kehollisuuteen – tarkastelussa pelitutkimuksen artikkeli
Read more about the article Time Recoil Review

Time Recoil Review

  • Post author:Matias Puronlahti
  • Post published:January 23, 2018
  • Post category:Game Reviews

Kill bad guys in the past, save the world in Time Recoil by 10Tons Ltd. Time Recoil is a top-down shooter that utilizes slow motion as a mechanic. You begin…

Continue ReadingTime Recoil Review
Read more about the article The Critical Dystopia of The Last of Us

The Critical Dystopia of The Last of Us

  • Post author:Pietari Kaartinen
  • Post published:January 22, 2018
  • Post category:Game Research Highlights
  • Post comments:0 Comments

The Last of Us offers a grim warning to the player as a critical dystopia.

Continue ReadingThe Critical Dystopia of The Last of Us

PlayLab’s Best of 2017

  • Post author:lauri
  • Post published:January 6, 2018
  • Post category:Features

Now that the year 2017 has passed into history, its time to welcome the new year and the wonderful games it will bring. Some of our authors at PlayLab! Magazine have put together a list of their individual best games of 2017.

Continue ReadingPlayLab’s Best of 2017
Read more about the article Alan Wake’s American Nightmare – jännitystä ja mustaa huumoria

Alan Wake’s American Nightmare – jännitystä ja mustaa huumoria

  • Post author:Elisa Wiik
  • Post published:January 5, 2018
  • Post category:Game Reviews

Alan Wake’s American Nightmare jatkaa hyvän ja pahan taistelua Night Springsin pulp -maailmassa.

Continue ReadingAlan Wake’s American Nightmare – jännitystä ja mustaa huumoria
Read more about the article Do You Wanna Date My Avatar? Avatar Identification as a Contributing Factor in Game Addiction

Do You Wanna Date My Avatar? Avatar Identification as a Contributing Factor in Game Addiction

  • Post author:Juliana Vaculíková
  • Post published:January 4, 2018
  • Post category:Game Research Highlights

Research suggests that avatar identification can be a stepping stone towards online game addiction.

Continue ReadingDo You Wanna Date My Avatar? Avatar Identification as a Contributing Factor in Game Addiction
Read more about the article Tales from the Loop – roolipeli teknofuturistisesta 80-luvusta

Tales from the Loop – roolipeli teknofuturistisesta 80-luvusta

  • Post author:Elisa Wiik
  • Post published:January 3, 2018
  • Post category:Game Reviews

Tales from the Loop houkuttelee helpoilla säännöillä ja scifillä maustetulla kasarinostalgialla.

Continue ReadingTales from the Loop – roolipeli teknofuturistisesta 80-luvusta
Read more about the article How Not To Make Your Movie Based on a Videogame – A Tutorial by Assassin’s Creed (2016)

How Not To Make Your Movie Based on a Videogame – A Tutorial by Assassin’s Creed (2016)

  • Post author:Juliana Vaculíková
  • Post published:December 20, 2017
  • Post category:Features

“Nothing is true, everything is permitted” is a good creed for a videogame. Not so much for #AssassinsCreed the movie.

Continue ReadingHow Not To Make Your Movie Based on a Videogame – A Tutorial by Assassin’s Creed (2016)
Read more about the article The Game That Started It All – Assassin’s Creed Review (PC)
Still got the looks!

The Game That Started It All – Assassin’s Creed Review (PC)

  • Post author:Sami Kepsu
  • Post published:December 20, 2017
  • Post category:Game Reviews

Celebrating its 10th anniversary, Assassin's Creed has stood the test of time

Continue ReadingThe Game That Started It All – Assassin’s Creed Review (PC)
Read more about the article Angry Video Game Turd

Angry Video Game Turd

  • Post author:Oskari Vaaras
  • Post published:December 19, 2017
  • Post category:Game Reviews

Angry Video Game Nerd: The Movie can be described with a single word: disappointment. What were they thinking?

Continue ReadingAngry Video Game Turd
Read more about the article Longing for the aesthetics of decay in digital games

Longing for the aesthetics of decay in digital games

  • Post author:Aleksi Kesseli
  • Post published:December 19, 2017
  • Post category:Game Research Highlights

Obsessed with obliteration: The longing for decay in video-games.

Continue ReadingLonging for the aesthetics of decay in digital games
Read more about the article The Rolls-Royce Was the Least of It: Fairweather Manor, 1917
Photo by Dagmara Kunecka.

The Rolls-Royce Was the Least of It: Fairweather Manor, 1917

  • Post author:Jukka Särkijärvi
  • Post published:December 18, 2017
  • Post category:Features
  • Post comments:0 Comments

Larping upstairs and downstairs in an English manor.

Continue ReadingThe Rolls-Royce Was the Least of It: Fairweather Manor, 1917
Read more about the article A Look at the Older Demographic of World of Warcraft

A Look at the Older Demographic of World of Warcraft

  • Post author:Matias Puronlahti
  • Post published:December 17, 2017
  • Post category:Game Research Highlights

Older adults play MMORPG’s as well!

Continue ReadingA Look at the Older Demographic of World of Warcraft
Read more about the article Lapsihahmojen esittämistavat videopeleissä – Tarkastelussa pelitutkimuksen artikkeli

Lapsihahmojen esittämistavat videopeleissä – Tarkastelussa pelitutkimuksen artikkeli

  • Post author:Ville Susi
  • Post published:December 14, 2017
  • Post category:Game Research Highlights

Susanne Eichnerin essee käsittelee lapsihahmoja digitaalisissa peleissä tunteiden virittämisen näkökulmasta.

Continue ReadingLapsihahmojen esittämistavat videopeleissä – Tarkastelussa pelitutkimuksen artikkeli
  • Go to the previous page
  • 1
  • …
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • …
  • 59
  • Go to the next page

Tags

#boardgame Action Adventure board games card games casual Co-op digital games English eSports Experimental FPS Free-to-play FreeForm Game Design game research games History Horror Indie iOS lautapelit mobile mobile games Multiplayer narrative Nintendo open world PC pelitutkimus platformer PlayStation 4 puzzle retro Review roguelike RPG simulation single-player strategy suomeksi survival survival horror videogames Xbox One
  • About PlayLab!
  • The crew
  • Saavutettavuusseloste
Copyright - WordPress Theme by OceanWP