Videogame consumption: The apophatic dimension
Can spiritual concepts be applied to videogames – the case of the apophatic
Can spiritual concepts be applied to videogames – the case of the apophatic
Integrating games into the art world: A case study of Jason Rohrer’s games The question “are video games art?” has caused a lot of discussion and debate over the last…
A century-old boardgame with unbalanced gameplay makes for a good conversation piece
Wolfenstein is back, and means business
Simple yet challenging, this game boggles the mind in a good way
Choices and consequences in Dark Souls There's no shortage of essays praising the merits of Dark Souls' design, so writing about the subject feels redundant at this point. However, it…
Catch 22: Watching the film before playing, or playing before watching, confusion will ensue
Who cyberbullies and victimizes who online, and why?
Rules lawyering as an expression of masculinity.
Insane in the membrane – DreamWeb
Eyes of Heaven is a bizarre game, but is it bizarre enough? JoJo's Bizarre Adventure is a long-running and beloved manga and anime series, following the adventures of the Joestar…
Challenging the concept of immersion, flow and presence
Based on a true story, this is a tale of a foolish knight who faces the horrors of the Super Mario Bros. movie. Once upon a time in the kingdom…
LittleBigPlanet or LBP is an example of a participatory and a convergence culture whose users show a strongly socially-oriented attitude to technology.
Winner, winner chicken dinner! PUBG is the first game to popularize the Battle royale genre. Playerunknown’s Battleground, commonly knowns as PUBG has its roots deep in the modding scene of…
Introducing an open-minded and critical player type Different players enjoy different things in video games, but a certain type of player actively strives to create meaning and wants to experience…
In Darkest Dungeon, you direct a party of four adventurers onwards through the dungeon in the dwindling light of their torches. They wade through blood and corpses to put an…
Some escape rooms are experimenting with ways of bringing new genres into the scene In their article titled ’Escape Rooms and the Seductive Ubiquity of Capture’ published in Analog Game…
That Dragon, Cancer pelissä kuolema ei ole osa mekaniikkaa vaan osa tarinaa.
In Happy Hopper you hop until you drop from boredom. It won’t take long until you get to the latter part.