Topical game research articles picked up and referenced by PlayLab! writers.
Previous experience with digital games has no effect on how adolescents learn new things by playing #educational games. #serious #games According to research made by Anna Hoblitz in the University…
Susanna Saarela, Anita Nuopponen & Olli Raatikainen Artikkelissa tutkitaan, miten digitaalisia pelejä pelaavien naisten kielelliset keinot kuvaavat heihin kohdistuvia asenteita, sekä miten heidän kiinnostuksensa ja sitoutuneisuutensa pelaamiseen näkyvät aineistossa. Aineisto…
Video #game heuristics can be categorized into hygiene factors and motivators. #gameresearch According to research made by Björn Strååt and Henrik Warpefelt of Stockholm University, it is possible to almost…
Dark Souls succeeds partly on imagination: Not because of what it tells the player, but by what it chooses not to. #Kant In this text, Daniel Vella digs into Dark Souls…
What is a #gamejam? An academic definition explains. #gamestudies #gamedesign #gamedev #GGJ Game jams have become a big phenomenon in game developer and hobbyist communities. They gather groups of enthusiasts to work…
Aleksi Vesanen Title: Casual Threats: The Feminization of Casual Video Games Author: John Vanderhoef Published in: ADA: A Journal of Gender, New Media & Technology. Issue #2: Feminist Game Studies…