Category: Features
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Hard to define genre
We should (re)think about video game labels, and there is research to show us why.
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“Humanity is dead, long live humanity”: talking with the solo designer of the Fragged TTRPG
Can there be a better galaxy when no humans remain? I talk to designer Wade Dyer about Fragged Empire and its evolution.
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Thanks to all the ghosts – A Super Mario Bros. Wonder tale – Part 2
The final-final chapter of a ghosts’ stories in Super Mario Bros Wonder
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Thanks to all the ghosts – A Super Mario Bros. Wonder tale – Part 1
Ghosts’ stories at Super Mario Bros Wonder. The beginning of an epic and cute saga
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How to Play Elden Ring – A Cheeky Guide
Elden Ring is a difficult canvas to paint your picture on, but it is well worth prioritising experimentation and expression over mastery.
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A Coffin for the Sheriff – Story of a Colt Concerto in Bang! The Dice Game
When the big gundown begins, there’s only a minute to pray, and a second to die. If you want to live… shoot!
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Virtually living the life I dreamed of – What is league racing?
For many the term league racing might be unknown. The fun, yet competitive racing, lets you feel like a real racing driver.
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A Night in Pelican Town – A Tale of Lonely Avatar
In this melancholic story set in Stardew Valley, we delve into the mind of a forgotten game character.
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Chasing and running away since 1980
Have you ever wondered what is it like to be a ghost in Pac-Man?
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An open world is not merely a setting, it needs to engage just like in Red Dead Redemption 2
A realistic open world that engages and interests you while also making you feel like a bystander.
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Games, drinks, and tentacles – Fond memories made in Taverna
Have you been to Taverna, a board game café in Tampere? If not, take a tour with me, I’ll show you around.
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Night City stroll to the Afterlife
Distant billboards, ad-screens, flashing lights and white noise. Explore the open-world of Cyberpunk 2077 in this first-person experience by taking in the ambience of Night City.
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Beneath Oresa – We will find the way down, by sword, fist, or pistol.
Given how critical #PlayerChoices have become to game design, #BeneathOresa offers a #RogueLikeDeckBuilder where failing is inevitable, but survival is an exercise in finding your own confidence.
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Fishing for Achievements
Achievements are a great addition to a gaming hobby, but becoming an achievement hunter can go wrong.
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Fight your way out of the Underworld in Hades
Battle out of Hell in critically acclaimed rogue-like dungeon crawler Hades. #indie #roguelike #Hades




