Essays and feature articles about games and game culture. Including experimental game reviews and other unconventional freeform writings
Pay-per-view came to fighting game tournaments, and the Capcom Cup community is not happy about it. After 12 years of free access, Capcom wants $10 to watch the finals, or you can watch in-game with no commentary. Is this the future of esports, or the beginning of the end?
Roleplaying (and losing at) Baldur’s Gate 3’s Honour Mode is an excellent way to help you get over your main character syndrome! #BaldursGate3 #LarianStudios #Permadeath
What is Iron Lung, and why’s everyone talking about it? #movies #indie
AI companies are buying up GPUs and memory faster than they can be made, and consumers are stuck with the bill. If your PC upgrade plans feel cursed, you are not imagining it.
How Savefile almost shut down, and the community that saved it
Thesis by Klötz, Sebastian Stockholm University, Faculty of Social Sciences, Department of Computer and Systems Sciences. The main topic The text delves into the different methods that game developers…
Some players grind for glory- Others just throw money at strangers to do it for them. A look into the baffling world of gamers who pay real cash because playing the game is apparently too much work.
When I enter Taverna, it is already lively for a Wednesday evening. It is a quiz night, and the person I’m here to interview – Jani Mikkonen – is hosting…
Eight years in the making, Team Cherry’s follow-up is a worthy – if demanding – sequel
#hollow knight #indie games #metroidvania
A research backed review of a LEGO kit designed entice millennials’ dearest childhood memories. But can the company keep leveraging nostalgia to sell products?
Monopoly (1935), the best known economics-themed game, was originally called ”The Landlord’s Game”, and created to be an educational tool that warns about the dangers of privately owned land. Ironically,…
Trapped inside this winter? Maybe it’s time to play some good ol’ card games. I have some recommendations
The journey towards ASTRONAUTILUS’s new narrative update
#game development #indie games #interview
The Finnish Craft and Design Fair showcased Finnish artistry once more – #Cosplay included! #SuomenKädentaidot #Crafts
Today I was feeling a bit devious, so I went and killed some innocent people, followed by throwing a bear out of a cliff with my amazing martial arts skills. To end the day, I went to my local pub to rest and play some mahjong with the local residents in Where Winds Meet.
Ever wondered what it’s like to make games for a living? Well, now it isn’t the easiest time for that. If you’d still want to, have you heard of IGDA?
What happens when you make wrestling the entire combat system instead of just a finisher? Iranian
indie studio Black Cube Games is finding out with Realm of Fate, their action roguelike built around
traditional Persian grappling.
#IndieGame #Interview #Roguelike
The game industry today is larger than it has ever been before. This also means that there is considerable money to be made in the video game industry. However, money begets money, and game development requires a lot of it. This is where “Get Funded!” comes in. #indie #funding #gamedevelopment
What makes a game world feel mysterious and unknowable? A ten-year-old game studies paper provides a compelling answer. #mystery #adventure
The Finnish Museum of Games is a place that everyone who lives in or visits Finland and loves video games should see.The versatile museum center Vapriikki in Tampere offers its…