Author: Erika Kallinen
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A BOOK REVIEW: READY PLAYER ONE
A book full of popular culture references that has an actual storyline in it? It’s possible! #ReadyPlayerOne#OASIS #simulatedreality [Note: This review has no spoilers.] It’s the year 2044. Wade Watts escapes the grim reality almost 24/7 into OASIS, a sprawling virtual world spiced up with utopia. OASIS is a place where you can live and…
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The Enchantment of Frustrating Casual Games
Why #FlappyBird and other #casualgames have become so popular even though they are frustrating to play? #frustration #engagement Melvin Roest and Sander Bakkes have made an explorative study about simultaneously engaging and frustrating casual games to understand why people play them and might actually enjoy the play experience. The article “Engaging Casual Games That Frustrate…
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Preserving Digital Games for the Future
Game preservation is an important mission, it’s all about saving the #gamingculture and #history so everyone can enjoy it. The old game discs share the same risk with audiovisual materials (films and recordings), they are about to perish if no one doesn’t preserve them right for the future generations. The games’ data is starting to…
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How Grannies are portrayed in Casual Games
Did you know that #grannies are popular in #casualgames alongside zombies and ninjas? Sara Mosberg Iversen has analyzed the representation of old women (grannies) featured as player-characters in four casual digital games: Super granny, Granny vs. zombies, Angry gran and Granny Smith. In the article “Not without my kitties”: The old woman in casual games…
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Developing of Project Management Skills by Playing with LEGOs
The research shows how C² and #LEGOSeriousPlay method help to learn more about #projectmanagement Silke Geithner and Daniela Menzel have studied how business simulation game called C² (Camshaft-China) can help students to learn project management skills more effectively than by traditional academic teaching methods. The game’s idea and the evaluation of the game is described…
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In Love
Solve tasks in areas of sensuality, relationship and knowledge to win a lovey-dovey gift from your partner! #adultgame #partygame In Love is a quiz-like board game for a romantic date or for a couple who just wants to get to know each other better. In the game a man and a woman compete and the…
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J-Stars Victory VS+
If you are a fan of Japanese manga series published in “Weekly Shōnen Jump”, like One Piece and Naruto, then J-Stars Victory VS+ might be fun for you to experience. For anyone else there are better fighting games available.
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GUNS UP!
GUNS UP! is a free-to-play tower defense game with a military twist, where the players’ armies attack each other’s bases. The objective is to demolish the base’s head building to win the round. #gunsup #freetoplay #military #towerdefense
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Hatoful Boyfriend
“Congratulations! You’ve been accepted as the only human student at the prestigious St. PigeoNation’s Institute, a school for talented birds!” In Hatoful Boyfriend a teenage human girl enters a school where students are all birds living in the year 2188 in fictional Japanese town. The birds have taken the place of humans in society. The…
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An In-depth Review about Representation of Women in Select Video game Magazines
Digital and real #women are underdogs when it comes to their representation in selected #videogame #magazines in the year 2008. In an article “Sexy, Dangerous–and Ignored: An In-depth Review of the Representation of Women in Select Video game Magazines” Howard Fisher has reviewed three online and three printed video game magazines and found negative treatment…
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Digital Game Enjoyment in Later Life
Health benefits, having fun and personal interests are the three key things to #digitalgame #enjoyment among #olderadults Bob De Schutter and Julie A. Brown have been researching enjoyment of older adults who play digital games actively. They set two qualitative studies which included interviews and observations in Belgium (ages 49-73, 35 individuals) and in America…
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How Teachers Can Easily Adopt and Adapt Serious Games in Education?
#seriousgames, game alike activities and technologies can be adopted and adapted in to #education by using #opensource tools. In an article “Keep it Simple: Lowering the Barrier for Authoring Serious Games” published in Simulation & Gaming Vol. 46, 2015 – Roland Klemke and others have researched to what extent game templates and game authoring processes…
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Hatsune Miku: Project Mirai DX
Japanese digital idol Miku Hatsune and her idol friends star in Hatsune Miku: Project Mirai DX, a rhythm game for Nintendo 3DS. The game has two play modes: tapping the bottom screen using stylus or using buttons. Tapping is a little bit easier, but three difficulty levels in both modes make the game suitable for…
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Ubongo
Erika Kallinen Platform: Board game Developer: Grzegorz Rejchtman Publisher of the Finnish version: Competo Release year: 2007 Age rating: 8+ The number of players: 2-4 Length of play: 20-30 min. Ubongo is an African Aborigine themed board game which is best described as a Tetris-like puzzle solving game. Players have to solve their puzzles while…