Author: AAhonen
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Paying for Power: A Look Into Dead By Daylight’s Unfair Monetization
Pay-to-win is a problematic phenomenon for games where you can purchase power. This brief analysis of the monetization of Dead by Daylight explores the unfair nature of its monetization.
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For Honor: You Fight For Honor, You Don’t Have To Fight With Honor
For Honor pits knights, samurai, Vikings and Chinese warriors against each other in a 3D fighting game, who will reign supreme?
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Loot Boxes, Microtransactions and Freemium Games: The Ethical Considerations
A study that investigated different aspects of monetization in free-to-play games and approached it from an ethical point of view. How unethical is your free-to-play mobile game really?
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White Nationalist Interpretations within The Elder Scrolls V: Skyrim
A study that researches the interpretations of white nationalism within the game The Elder Scrolls V: Skyrim.
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Accessibility and Gaming: Why Providing Accessibility Options Is Important
With video games becoming more mainstream, developers are starting to add more accessibility options for disabled players to enjoy the same games as well. This research investigates the value of these options and what they mean to disabled people.
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Escape from Tarkov: I Sell Old Graphics Cards on The Black Market and I’m Filthy Rich
Escape from Tarkov pushes you to your tactical limits in a realistic and hardcore first-person shooter. Do you have what it takes to escape? Or will you fall to some guy sitting in a bush?
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Dead by Daylight; Face the Fear or Hunt the Weak
The classic horror movie chase scene, turned into a survival horror game in this intense 1v4 co-op game. Does Dead by Daylight still have enough energy to keep going after four years? #gamereview
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Analyzing the antagonist; how Portal’s GLaDoS echoes patriarchal values
A study that investigates the villain of “Portal” by Valve, GLaDoS through a psychoanalytical lens. Does the monstrous mother’s behaviour originate from the patriarchy?
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Tom Clancy’s The Division 2: Tactical Number Comparing Simulator
When a man-made pandemic tears the world apart and you are forced to try and fight back against the forces that caused it to save it, does your new gun doing slightly more damage than your old gun matter?
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The Gacha System – Why Genshin Impact’s Monetization System is Problematic
Exploring the machinations of the gacha system within the game Genshin Impact; how does it work, why does it work and what are the possible gameplay consequences of a system like this?
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PAYDAY 2: Heist Banks, Get Money, Become Infamous
A review for PAYDAY 2, a co-op first person shooter focused on pulling off daring heists. Does it still hold up after 7 years, or should the Payday Gang cash out?
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Yakuza: Like a Dragon; How a Genre Shift Can Revitalize A Stale Series
A game review of Yakuza: Like a Dragon after beating the main story. A Japanese role-playing game (JRPG) set in a series known for beat ’em up gameplay, how does this black sheep fit in and does it bring honor to its family?
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The Current State of World of Warcraft; Why Shadowlands Need to Be Good
An experienced player’s thoughts regarding the future of Blizzard’s World of Warcraft. Can Shadowlands bring resurrect WoW to fight for the MMORPG crown against FFXIV?
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Genshin Impact – A New Standard for Free-to-Play Games?
With fast-paced combat, beautiful anime-styled graphics, a vast, expansive world full of secrets and surprise, Genshin Impact, is a lovingly crafted experience that raises the bar for other free-to-play games to aspire to.