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Tampereen yliopisto
ville.kankainen [at] tuni.fi (ville[dot]kankainen[at]tuni[dot]fi)

Tutkimusyksikkö

Game Research Lab | https://gameresearchlab.tuni.fi/

Merkittävimmät julkaisut

Kankainen, V. (2025). Hybrid Play Experience and Design in Tabletop Gaming [PhD Dissertation, Tampere University]. https://urn.fi/URN:ISBN:978-952-03-3765-0

Kankainen, V. (2024). Curating the Self-Identity: Tabletop Game Hobbyist Online Practices as an Extended Leisure Experience. Leisure Sciences. Advance online publication. https://doi.org/10.1080/01490400.2024.2305666

Kankainen, V., & Käihkö, I. (2022). On Wargames and War: Modelling Carl von Clausewitz’s Theory of War. In B. Sjöblom, J. Linderoth, & A. Frank, Representing Conflicts in Games: Antagonism, Rivalry, and Competition (1st ed., pp. 75–96). Routledge. https://doi.org/10.4324/9781003297406 | Download the author version

Nygren, N. V., Kankainen, V., & Brunet, L. (2022). Offsetting Game—Framing Environmental Issues in the Design of a Serious Game. Simulation & Gaming, 53(6). https://doi.org/10.1177/10468781221126786

Aurava, R., Meriläinen, M., Kankainen, V., & Stenros, J. (2021). Game jams in general formal education. International Journal of Child-Computer Interaction, 28(C). https://doi.org/10.1016/j.ijcci.2021.100274

Kankainen, V., & Paavilainen, J. (2019). Hybrid Board Game Design Guidelines. DiGRA’19 - Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo Mix. DiGRA 2019 Game, Play and the Emerging Ludo-Mix, Kyoto, Japan.