You are browsing the curriculum of a past academic year (2022–2023).
Do you want to change to the ongoing academic year?
Course unit, curriculum year 2022–2023
COMP.CE.430
Computer Graphics, 5 cr
Tampere University
- Description
- Completion options
Teaching periods
Active in period 1 (1.8.2022–23.10.2022)
Active in period 2 (24.10.2022–31.12.2022)
Course code
COMP.CE.430Language of instruction
EnglishAcademic years
2021–2022, 2022–2023, 2023–2024Level of study
Advanced studiesGrading scale
General scale, 0-5Persons responsible
Responsible teacher:
Markku MäkitaloResponsible organisation
Faculty of Information Technology and Communication Sciences 100 %
Coordinating organisation
Computing Sciences Studies 100 %
Core content
- GPUs
- 2D and 3D basics, Affine transformations, Coordinate spaces, Pinhole camera model
- Basic shading, Phong shading, Pixel shaders (GLSL)
- Ray tracing, Ray traversal, Whitted-style ray tracing
Complementary knowledge
- Rasterization, Anti-aliasing
- Scene graphs, Animation
- Postprocessing, Deferred shading, Shadow mapping
- Path tracing, Ray marching, Bounding volume hierarchies
Specialist knowledge
- Level of Detail (LoD), Visibility determination
- Physically based rendering (BRDF), Image-based lighting, Soft shadows, Global illumination
- Real-time path tracing, Path tracing denoising
Learning outcomes
Prerequisites
Recommended prerequisites
Further information
Learning material
Equivalences
Studies that include this course
Completion option 1
Participation in teaching
01.09.2022 – 11.12.2022
Active in period 1 (1.8.2022–23.10.2022)
Active in period 2 (24.10.2022–31.12.2022)