{"id":8875,"date":"2021-03-17T13:43:33","date_gmt":"2021-03-17T11:43:33","guid":{"rendered":"http:\/\/playlab.uta.fi\/?p=8875"},"modified":"2021-03-17T13:43:33","modified_gmt":"2021-03-17T11:43:33","slug":"not-your-typical-office-job-death-and-taxes-review","status":"publish","type":"post","link":"https:\/\/www.tuni.fi\/playlab\/not-your-typical-office-job-death-and-taxes-review\/","title":{"rendered":"Not Your Typical Office Job: Death and Taxes Review"},"content":{"rendered":"<p>Nothing in life is certain, except for death and taxes. In this narrative 2D puzzle game by Estonian indie developer Placeholder<br \/>\nGameworks, you get to play as Grim Reaper, starting your thirty-day trainee program at a desk job in Human Department. Your task?<br \/>\nFill in the quotas of demise and decide who gets to live or die. Your boss? No other than Fate itself (and occasionally his sinister cat<br \/>\nLady Pawdington). Whether you\u2019re going to wreak havoc by killing indiscriminately or try to bring prosperity to the world by saving<br \/>\nthe ones making a world a better place is up to you. Still, you\u2019d better follow Fate\u2019s instructions if you want praise in your daily<br \/>\nperformance reviews.<\/p>\n<p>You spend the workday reading profiles of people on Earth, sealing their fate by checking a box with your doom marker. Or you can<br \/>\nreorganize your desk, scroll through your phone to check out what events your previous decisions have caused, and fidget with your<br \/>\nfidget spinner until it catches fire, if you\u2019re feeling particularly procrastinative. After work, you can visit a shop to buy new desk<br \/>\ndecorations or snazzy new outfits with your hard-earned coin. During the weekends, there\u2019s a possibility to let loose a little. Head down<br \/>\nto the office bar and mingle with the co-workers, a diverse bunch of creatures working in other departments of this odd, bureaucratic<br \/>\nafterlife.<\/p>\n<figure id=\"attachment_8877\" aria-describedby=\"caption-attachment-8877\" style=\"width: 1024px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/WhatsApp-Image-2021-02-21-at-22.13.27.jpeg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-large wp-image-8877\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/WhatsApp-Image-2021-02-21-at-22.13.27-1024x387.jpeg\" alt=\"Photos of different character modifying options, outfits and appearances\" width=\"1024\" height=\"387\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/WhatsApp-Image-2021-02-21-at-22.13.27-1024x387.jpeg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/WhatsApp-Image-2021-02-21-at-22.13.27-300x113.jpeg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/WhatsApp-Image-2021-02-21-at-22.13.27-768x290.jpeg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/WhatsApp-Image-2021-02-21-at-22.13.27-1536x580.jpeg 1536w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/WhatsApp-Image-2021-02-21-at-22.13.27.jpeg 1600w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption id=\"caption-attachment-8877\" class=\"wp-caption-text\">photo 1. Unlocking new looks adds novelty, even if you can&#8217;t see your character most of the time<\/figcaption><\/figure>\n<p>Death and Taxes has beautiful, hand-painted-looking graphics, witty writing, and a group of talented voice actors for a fully voice-acted<br \/>\nNPC cast. The gameplay is simple and reminds me of visual novel games; all that there is to do is read files and have conversations<br \/>\nwith NPCs. Still, it is oddly addicting. The events you can set in motion on Earth with your decisions are revealed bit by bit through<br \/>\nscrolling through your phone\u2019s news feed and through new profile files that end up on your desk.<\/p>\n<p>Depending on how long you ponder how to fill your daily quotas of death, and whether or not to listen to your boss\u2019s requests that<br \/>\nseem more ridiculous each passing day, a single playthrough lasts around three hours. It\u2019s easy to pick up and fun to revisit: the replay<br \/>\nvalue is high. The storyline is branching and has multiple different endings. For people who are into that stuff, there are many achievements to<br \/>\nunlock as well through different dialogue options taken and decisions made in each playthrough.<\/p>\n<figure id=\"attachment_8878\" aria-describedby=\"caption-attachment-8878\" style=\"width: 1024px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/Death-and-Taxes-15_02_2021-18.57.51.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-large wp-image-8878\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/Death-and-Taxes-15_02_2021-18.57.51-1024x576.jpg\" alt=\"Photo of the office desk, where most of the gameplay happens\" width=\"1024\" height=\"576\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/Death-and-Taxes-15_02_2021-18.57.51-1024x576.jpg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/Death-and-Taxes-15_02_2021-18.57.51-300x169.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/Death-and-Taxes-15_02_2021-18.57.51-768x432.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/Death-and-Taxes-15_02_2021-18.57.51-1536x864.jpg 1536w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2021\/03\/Death-and-Taxes-15_02_2021-18.57.51.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption id=\"caption-attachment-8878\" class=\"wp-caption-text\">photo 2. Desk gets filled with paperwork and clutter fast<\/figcaption><\/figure>\n<p>The absurd setting mixing monotonous office job and (literally) matters of life and death, dry gallows humor, and generally light<br \/>\noverall mood still give room to existential and philosophical questions about free will, the fragility of life, and the meaning of death.<br \/>\nThe team of Placeholder Gameworks has created a piece of art that takes a sensitive theme without offending or preaching, letting a<br \/>\nplayer engage with these themes on a level they feel comfortable. So put on your suit and begin your trainee program in the Human<br \/>\nDepartment, Death Spawn.<\/p>\n<p>Developer: Placeholder Gameworks.<br \/>\nPublisher: Placeholder Gameworks<br \/>\nPlatforms: Microsoft Windows, macOS, Linux, Nintendo Switch<br \/>\nRelease: February 20, 2020, September 10, 2020 (Nintendo Switch)<br \/>\nGenre: Puzzle, simulation<br \/>\nPegi: N\/A<\/p>\n<p>photos: screenshots from the game, taken by the author<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Who gets to decide who lives and who dies? In this 2D narrative puzzle game you play as a fresh-faced Death, merely responsible for the fate of all of humankind. Fill the paperwork, save the world. Possibilities are endless. <\/p>\n","protected":false},"author":108,"featured_media":8879,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ocean_post_layout":"","ocean_both_sidebars_style":"","ocean_both_sidebars_content_width":0,"ocean_both_sidebars_sidebars_width":0,"ocean_sidebar":"","ocean_second_sidebar":"","ocean_disable_margins":"enable","ocean_add_body_class":"","ocean_shortcode_before_top_bar":"","ocean_shortcode_after_top_bar":"","ocean_shortcode_before_header":"","ocean_shortcode_after_header":"","ocean_has_shortcode":"","ocean_shortcode_after_title":"","ocean_shortcode_before_footer_widgets":"","ocean_shortcode_after_footer_widgets":"","ocean_shortcode_before_footer_bottom":"","ocean_shortcode_after_footer_bottom":"","ocean_display_top_bar":"default","ocean_display_header":"default","ocean_header_style":"","ocean_center_header_left_menu":"","ocean_custom_header_template":"","ocean_custom_logo":0,"ocean_custom_retina_logo":0,"ocean_custom_logo_max_width":0,"ocean_custom_logo_tablet_max_width":0,"ocean_custom_logo_mobile_max_width":0,"ocean_custom_logo_max_height":0,"ocean_custom_logo_tablet_max_height":0,"ocean_custom_logo_mobile_max_height":0,"ocean_header_custom_menu":"","ocean_menu_typo_font_family":"","ocean_menu_typo_font_subset":"","ocean_menu_typo_font_size":0,"ocean_menu_typo_font_size_tablet":0,"ocean_menu_typo_font_size_mobile":0,"ocean_menu_typo_font_size_unit":"px","ocean_menu_typo_font_weight":"","ocean_menu_typo_font_weight_tablet":"","ocean_menu_typo_font_weight_mobile":"","ocean_menu_typo_transform":"","ocean_menu_typo_transform_tablet":"","ocean_menu_typo_transform_mobile":"","ocean_menu_typo_line_height":0,"ocean_menu_typo_line_height_tablet":0,"ocean_menu_typo_line_height_mobile":0,"ocean_menu_typo_line_height_unit":"","ocean_menu_typo_spacing":0,"ocean_menu_typo_spacing_tablet":0,"ocean_menu_typo_spacing_mobile":0,"ocean_menu_typo_spacing_unit":"","ocean_menu_link_color":"","ocean_menu_link_color_hover":"","ocean_menu_link_color_active":"","ocean_menu_link_background":"","ocean_menu_link_hover_background":"","ocean_menu_link_active_background":"","ocean_menu_social_links_bg":"","ocean_menu_social_hover_links_bg":"","ocean_menu_social_links_color":"","ocean_menu_social_hover_links_color":"","ocean_disable_title":"default","ocean_disable_heading":"default","ocean_post_title":"","ocean_post_subheading":"","ocean_post_title_style":"","ocean_post_title_background_color":"","ocean_post_title_background":0,"ocean_post_title_bg_image_position":"","ocean_post_title_bg_image_attachment":"","ocean_post_title_bg_image_repeat":"","ocean_post_title_bg_image_size":"","ocean_post_title_height":0,"ocean_post_title_bg_overlay":0.5,"ocean_post_title_bg_overlay_color":"","ocean_disable_breadcrumbs":"default","ocean_breadcrumbs_color":"","ocean_breadcrumbs_separator_color":"","ocean_breadcrumbs_links_color":"","ocean_breadcrumbs_links_hover_color":"","ocean_display_footer_widgets":"default","ocean_display_footer_bottom":"default","ocean_custom_footer_template":"","ocean_post_oembed":"","ocean_post_self_hosted_media":"","ocean_post_video_embed":"","ocean_link_format":"","ocean_link_format_target":"self","ocean_quote_format":"","ocean_quote_format_link":"post","ocean_gallery_link_images":"on","ocean_gallery_id":[],"footnotes":""},"categories":[8],"tags":[1026,556,225,264,354,352],"class_list":["post-8875","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews","tag-choice","tag-english","tag-indie","tag-puzzle","tag-single-player","tag-visual-novel","entry","has-media"],"_links":{"self":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/8875","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/users\/108"}],"replies":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/comments?post=8875"}],"version-history":[{"count":0,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/8875\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media\/8879"}],"wp:attachment":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media?parent=8875"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/categories?post=8875"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/tags?post=8875"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}