{"id":7776,"date":"2020-11-18T12:16:34","date_gmt":"2020-11-18T10:16:34","guid":{"rendered":"http:\/\/playlab.uta.fi\/?p=7776"},"modified":"2020-11-18T12:16:34","modified_gmt":"2020-11-18T10:16:34","slug":"trophy-hunting-when-is-it-fun-and-when-is-it-pure-torture","status":"publish","type":"post","link":"https:\/\/www.tuni.fi\/playlab\/trophy-hunting-when-is-it-fun-and-when-is-it-pure-torture\/","title":{"rendered":"Trophy hunting \u2013 When is it fun and when is it pure torture?"},"content":{"rendered":"<p>This year I\u2019ve taken up a new hobby: trophy hunting. One could say it\u2019s one of the most unfulfilling type of gaming out there, since it sucks out all the fun and pleasure from games and forces players to mindless grinding. So why, oh why have I gotten so addicted to hear that sweet \u201cda-ding!\u201d sound and waste hours of my life?<\/p>\n<p>Dare I say it\u2019s satisfying in a sadistic way. Also, hunting trophies add replay value to games. And most importantly, it can actually be a lot of fun! But what type of trophies are actually fun to hunt for? And what are an absolute chore? As I\u2019ve gained some experience on this matter this year, I\u2019ll list some my favorites and not-so-favorites types of trophies. To avoid confusion, by the type of trophy I mean the <em>requirements for getting a trophy<\/em>.<\/p>\n<div>\n<h2><span lang=\"EN-US\">Favorites: Killing enemies with mixing weapons and combat styles, skill-based<\/span><\/h2>\n<h2><span lang=\"EN-US\">trophies<\/span><\/h2>\n<figure id=\"attachment_7781\" aria-describedby=\"caption-attachment-7781\" style=\"width: 1920px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2020\/11\/Uncharted&#x2122;_-The-Lost-Legacy_20200903195921.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-7781 size-full\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2020\/11\/Uncharted&#x2122;_-The-Lost-Legacy_20200903195921.jpg\" alt=\"\" width=\"1920\" height=\"1080\" \/><\/a><figcaption id=\"caption-attachment-7781\" class=\"wp-caption-text\"><em>=Make an entrance<\/em><\/figcaption><\/figure>\n<p>Being bad at gun combat, I\u2019ve learned to hate shooting. But the trophies of Uncharted series have really surprised me, as they are really fun and exciting to earn even for a newbie like me. One of my favorite trophies is from <em>The Lost Legacy<\/em> named \u201cMake an Entrance\u201d requiring defeating enemies with a jeep, long-gun, melee and grenade, in this order and in 20 seconds. I loved that it challenges the player just enough without being too hard, although the time limit did throw me off at first. The challenge adds to the fulfillment when trophy is earned.<\/p>\n<figure id=\"attachment_7782\" aria-describedby=\"caption-attachment-7782\" style=\"width: 1920px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2020\/11\/Uncharted&#x2122;_-The-Lost-Legacy_20200830174726.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-7782 size-full\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2020\/11\/Uncharted&#x2122;_-The-Lost-Legacy_20200830174726.jpg\" alt=\"\" width=\"1920\" height=\"1080\" \/><\/a><figcaption id=\"caption-attachment-7782\" class=\"wp-caption-text\"><em>=Backseat Driver<\/em><\/figcaption><\/figure>\n<p>Another favorite is named \u201cBackseat Driver\u201d, where the player needs to jump from a moving train to six bullet-showering jeeps while kicking out the driver. The sheer adrenaline rush I got from getting this trophy was enough to count it as one of my favorites. It\u2019s also not as easy as it sounds, as the protagonist can die if the jumps are not perfectly timed.<\/p>\n<p>A similar trophy is from <em>L.A. Noire<\/em> called \u201cAsphalt Jungle\u201d, where it\u2019s required to chase down and tackle a fleeing suspect. Trophy isn\u2019t hard to go for, but it\u2019s extremely fulfilling as the fleeing suspects are such cocky idiots thinking they\u2019re getting away with the crime. Nothing beats the moment when the cop finally nails them to the ground!<\/p>\n<h2>Not-so-favorites: Timed and glitched trophies, trophies requiring grinding or repeating actions<\/h2>\n<p>Nothing rubs me the wrong way more if I see the following sentence in the game\u2019s trophy list: \u201cAchieve level 50\u201d or \u201cCollect all the gems\/treasures\/coins\u201d. Hard pass! But I\u2019ll admit having done it to earn platinums, but oh boy, was it a chore. I\u2019m now trying to get <em>L.A. Noire\u2019s <\/em>platinum, which requires me to drive 95 different cars. Yes, this is going to take a while.<\/p>\n<p>I also absolutely despise timed trophies. A case in point: <em>The Lost Legacy\u2019s<\/em> trophy \u201cBest Driver in the Business\u201d requires the player to drive from point A to point B and back in under three minutes. Well, that sounds easy! NO! It was like driving in hell back to back and never succeeding. The rocky terrain, muddy slopes, the jeep not responding to my commands\u2026 Just don\u2019t tell anybody but I had to use the slow-motion cheat for this.<\/p>\n<p><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2020\/11\/Uncharted&#x2122;-4_-A-Thiefs-End_20200921182836.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-7783 size-full\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2020\/11\/Uncharted&#x2122;-4_-A-Thiefs-End_20200921182836.jpg\" alt=\"\" width=\"1920\" height=\"1080\" \/><\/a><\/p>\n<p><em>=High Score. Please, never again.<\/em><\/p>\n<p>Meanwhile, <em>Uncharted 4\u2019s<\/em> \u201cHigh Score\u201d asks the player to beat the high score of a Crash Bandicoot level set one of the main characters. It took me two whole days to achieve this and it was pure torture. Failing again and again was NOT fun and I would never do it again, even though I love the game. Slow motion cheat again to the rescue.<\/p>\n<p>Speaking of <em>Uncharted 4<\/em>, one of its trophies glitched on me after attempting for it for a few hours. In \u201cPeaceful Resolution\u201d the player must not fight any of the enemies for three chapters and leave them alive. Apparently, it has been reported to get glitched for some players and thus getting it requires some extra wizardry I\u2019m not willing to put myself to go through. Why can\u2019t Naughty Dog provide a lovely patch for the glitch, beats me.<\/p>\n<p><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2020\/11\/Detroit_-Become-Human&#x2122;_20200528122203.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-7784 size-full\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2020\/11\/Detroit_-Become-Human&#x2122;_20200528122203.jpg\" alt=\"\" width=\"1920\" height=\"1080\" \/><\/a><\/p>\n<p><em>=Platinum for Detroit Become Human achieved many repeated cutscenes later.<\/em><\/p>\n<p>I also cannot stand trophies that require me to repeat my actions or watch same cutscenes multiple times. Many of interactive movie games\u2019 trophies are an example of this. For example, <em>Detroit Become Human<\/em> grants you a trophy for deciding differently in key scenes. This means you have to play the game multiple times and watch the same cutscenes many times. It gets tedious after a while no matter how great the plot is.<\/p>\n<p>In conclusion, trophy hunting is a great way to kill time and get the most out your favorite games. But it can also be a huge pain in the butt and sometimes a waste of time. Although hunting for a specific trophy can get tiring, trophies can also be a badge of honor of sorts. Earning an especially time-consuming trophy is really fulfilling and boosts one\u2019s confidence in gaming abilities, at least for me. But if trophy hunting eats away from enjoying the game, I would say it\u2019s not worth it. But if you really love a certain game, give trophy hunting a go!<\/p>\n<p><em>Screenshots are by author.<\/em><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Is it worth it to go for the trophies in your favorite game\u2019s trophy list? Or is it just a waste of time? <\/p>\n","protected":false},"author":186,"featured_media":7783,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ocean_post_layout":"","ocean_both_sidebars_style":"","ocean_both_sidebars_content_width":0,"ocean_both_sidebars_sidebars_width":0,"ocean_sidebar":"","ocean_second_sidebar":"","ocean_disable_margins":"enable","ocean_add_body_class":"","ocean_shortcode_before_top_bar":"","ocean_shortcode_after_top_bar":"","ocean_shortcode_before_header":"","ocean_shortcode_after_header":"","ocean_has_shortcode":"","ocean_shortcode_after_title":"","ocean_shortcode_before_footer_widgets":"","ocean_shortcode_after_footer_widgets":"","ocean_shortcode_before_footer_bottom":"","ocean_shortcode_after_footer_bottom":"","ocean_display_top_bar":"default","ocean_display_header":"default","ocean_header_style":"","ocean_center_header_left_menu":"","ocean_custom_header_template":"","ocean_custom_logo":0,"ocean_custom_retina_logo":0,"ocean_custom_logo_max_width":0,"ocean_custom_logo_tablet_max_width":0,"ocean_custom_logo_mobile_max_width":0,"ocean_custom_logo_max_height":0,"ocean_custom_logo_tablet_max_height":0,"ocean_custom_logo_mobile_max_height":0,"ocean_header_custom_menu":"","ocean_menu_typo_font_family":"","ocean_menu_typo_font_subset":"","ocean_menu_typo_font_size":0,"ocean_menu_typo_font_size_tablet":0,"ocean_menu_typo_font_size_mobile":0,"ocean_menu_typo_font_size_unit":"px","ocean_menu_typo_font_weight":"","ocean_menu_typo_font_weight_tablet":"","ocean_menu_typo_font_weight_mobile":"","ocean_menu_typo_transform":"","ocean_menu_typo_transform_tablet":"","ocean_menu_typo_transform_mobile":"","ocean_menu_typo_line_height":0,"ocean_menu_typo_line_height_tablet":0,"ocean_menu_typo_line_height_mobile":0,"ocean_menu_typo_line_height_unit":"","ocean_menu_typo_spacing":0,"ocean_menu_typo_spacing_tablet":0,"ocean_menu_typo_spacing_mobile":0,"ocean_menu_typo_spacing_unit":"","ocean_menu_link_color":"","ocean_menu_link_color_hover":"","ocean_menu_link_color_active":"","ocean_menu_link_background":"","ocean_menu_link_hover_background":"","ocean_menu_link_active_background":"","ocean_menu_social_links_bg":"","ocean_menu_social_hover_links_bg":"","ocean_menu_social_links_color":"","ocean_menu_social_hover_links_color":"","ocean_disable_title":"default","ocean_disable_heading":"default","ocean_post_title":"","ocean_post_subheading":"","ocean_post_title_style":"","ocean_post_title_background_color":"","ocean_post_title_background":0,"ocean_post_title_bg_image_position":"","ocean_post_title_bg_image_attachment":"","ocean_post_title_bg_image_repeat":"","ocean_post_title_bg_image_size":"","ocean_post_title_height":0,"ocean_post_title_bg_overlay":0.5,"ocean_post_title_bg_overlay_color":"","ocean_disable_breadcrumbs":"default","ocean_breadcrumbs_color":"","ocean_breadcrumbs_separator_color":"","ocean_breadcrumbs_links_color":"","ocean_breadcrumbs_links_hover_color":"","ocean_display_footer_widgets":"default","ocean_display_footer_bottom":"default","ocean_custom_footer_template":"","ocean_post_oembed":"","ocean_post_self_hosted_media":"","ocean_post_video_embed":"","ocean_link_format":"","ocean_link_format_target":"self","ocean_quote_format":"","ocean_quote_format_link":"post","ocean_gallery_link_images":"on","ocean_gallery_id":[],"footnotes":""},"categories":[172],"tags":[631,1201,1214],"class_list":["post-7776","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-features","tag-essay","tag-ps4","tag-trophy","entry","has-media"],"_links":{"self":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/7776","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/users\/186"}],"replies":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/comments?post=7776"}],"version-history":[{"count":0,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/7776\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media\/7783"}],"wp:attachment":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media?parent=7776"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/categories?post=7776"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/tags?post=7776"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}