{"id":4551,"date":"2018-04-05T11:05:03","date_gmt":"2018-04-05T08:05:03","guid":{"rendered":"http:\/\/playlab.uta.fi\/?p=4551"},"modified":"2018-04-05T11:05:03","modified_gmt":"2018-04-05T08:05:03","slug":"players-dont-reflect-themselves-into-their-avatars","status":"publish","type":"post","link":"https:\/\/www.tuni.fi\/playlab\/players-dont-reflect-themselves-into-their-avatars\/","title":{"rendered":"Players Don\u2019t Reflect Themselves into their Avatars"},"content":{"rendered":"<p><strong>Avatars don\u2019t seem to be projection of the identity of the player<\/strong><\/p>\n<p>In his article \u201cGetting Into the Game: An Examination of Player Personality Projection in Videogame Avatars\u201d Casey Hart examines how people project aspects of their personalities onto their created video game avatars and how people connect with these avatars. Hart approaches the topic using \u00a0identity theory, examining the relations of the players\u2019 actual self, ideal self and the self projected into a video game avatar created by the players. In Hart\u2019s study, a group of subjects first played a video game, \u00a0and after playing \u00a0the participants were evaluated using the Five Factor Personality Inventory (also called the \u201cBig 5 Personality Dimensions\u201d). Hart chose this approach because it has been widely used to examine people from various backgrounds and cultures. The five dimensions of personality \u00a0examined in the test are extraversion (outgoingness), agreeableness (attributed related to kindness and symphaty), conscientiousness (the personality trait of being careful and\/or vigilant), neuroticism (Hart reverses this into emotional stability) , and openness to experience. The subjects were evaluated on how they perceived themselves in relation to these 5 dimensions (actual self), their overall disposition towards the dimensions (ideal self) and how they perceived their avatar in relation to the dimensions (projected self).<\/p>\n<p>Hart\u2019s study included 54 subjects (27 male and 27 female) from a mid-sized Texas university. The group contained 30 people who self-identified as \u201ccasual gamers\u201d or \u201cnon-gamers\u201d and 24 people who identified as \u201cmoderate\u201d, \u201cheavy\u201d or \u201cvery heavy gamers\u201d The subjects played <em>Elder Scrolls V: Skyrim <\/em>(Bethesda Game Studios, 2011). Hart considered some other games for the study (like <em>World of Warcraft<\/em> and <em>Fallout 4), <\/em>but ultimately chose <em>Skyrim<\/em> because of \u201cits highly-detailed and dynamic character creation system, as well as the open-world, non-linear game dynamic\u201d. The study consisted of a pre-experiment survey a week before the actual gameplay session, three hours of gameplay and a post-experiment survey which was completed immediately after playing. \u00a0In the post-experiment survey, the subjects were asked to answer the questions as their characters would have answered (e.g. \u201cMy character is the life of the party\u201d).<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/Screenshot.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-4553 aligncenter\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/Screenshot-300x169.jpg\" alt=\"\" width=\"770\" height=\"434\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/Screenshot-300x169.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/Screenshot-768x432.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/Screenshot.jpg 800w\" sizes=\"auto, (max-width: 770px) 100vw, 770px\" \/><\/a><\/p>\n<p>The results of Hart\u2019s study seem to suggest that most people have a close connection between their actual self and ideal self. This means that the subjects perceived themselves in a positive way and there was a strong correlation between an individual\u2019s personality and their perceptions about the ideal personality. The results relating to avatar projection, however, seem to show that there is no strong correlation between an individual\u2019s ideal or actual self when compared to their perceptions about their avatars. \u00a0When examining the correlation of avatars and the ideal selves of subjects,\u00a0 the only personality dimension to show correlation was openness. \u00a0And even this correlation was weaker than the one between actual self and ideal self positions on openness. Openness was also the only dimension that had a significant correlation\u00a0 when comparing an individual\u2019s actual self and their avatars.<\/p>\n<p><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/Personal-Projection.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-4552 aligncenter\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/Personal-Projection-300x214.jpg\" alt=\"\" width=\"702\" height=\"501\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/Personal-Projection-300x214.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/Personal-Projection-768x549.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/Personal-Projection-140x100.jpg 140w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/Personal-Projection.jpg 998w\" sizes=\"auto, (max-width: 702px) 100vw, 702px\" \/><\/a><\/p>\n<p>Hart places the relation of player\u2019s actual self and avatar scores (on a scale of 1-5) into a table. In the table, lesser projection means that\u00a0 the avatar score landed between the individual\u2019s subjective score and the midpoint of 3 (for example, when the\u00a0 subjective score was 4.2 and the avatar score was 3.6). Extreme projection occurs when both scores were on the same side of the midpoint but the avatar score was not between 3 and the subjective score (for example, if the individual scored 4 and the avatar score was 4,25). Anti-projection is the case when the subjective score and the avatar score where on\u00a0 different sides of the midpoint. The numbers of the table indicate numbers of participants (each row equals 54).<\/p>\n<p>Hart also pints out the limitations of his study. Quite a few people who started the study did not finish it. While 121 people took the pre-game survey, only 54 finished the whole survey. Hart also says that choosing subjects who self-identify as gamers would be preferable in possible future studies.<\/p>\n<p>Overall, avatars seem to be tools of personality experimentation instead of projection about the player\u2019s personality or ideal personality. While people\u00a0 tend to have a concept of ideal personalities, their avatars don\u2019t seem to manifest these ideals. One exception seems to be openness to new experiences, as it is a trait that seems to be consistently projected in avatars.<\/p>\n<p><strong>Key Information:<\/strong><\/p>\n<p><strong>Original Article:<\/strong> Getting Into the Game: An Examination of Player Personality Projection in Videogame Avatars<\/p>\n<p><strong>Author:<\/strong> Casey Hart<\/p>\n<p><strong>Published:<\/strong> Game Studies: Volume 17, issue 2, December 2017<\/p>\n<p><strong>Original Article accessible from:<\/strong> <a href=\"http:\/\/gamestudies.org\/1702\/articles\/hart\">http:\/\/gamestudies.org\/1702\/articles\/hart<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Avatars don\u2019t seem to be projection of the identity of the player In his article \u201cGetting Into the Game: An Examination of Player Personality Projection in Videogame Avatars\u201d Casey Hart examines how people project aspects of their personalities onto their created video game avatars and how people connect with these avatars. Hart approaches the topic [&hellip;]<\/p>\n","protected":false},"author":171,"featured_media":4554,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ocean_post_layout":"","ocean_both_sidebars_style":"","ocean_both_sidebars_content_width":0,"ocean_both_sidebars_sidebars_width":0,"ocean_sidebar":"","ocean_second_sidebar":"","ocean_disable_margins":"enable","ocean_add_body_class":"","ocean_shortcode_before_top_bar":"","ocean_shortcode_after_top_bar":"","ocean_shortcode_before_header":"","ocean_shortcode_after_header":"","ocean_has_shortcode":"","ocean_shortcode_after_title":"","ocean_shortcode_before_footer_widgets":"","ocean_shortcode_after_footer_widgets":"","ocean_shortcode_before_footer_bottom":"","ocean_shortcode_after_footer_bottom":"","ocean_display_top_bar":"default","ocean_display_header":"default","ocean_header_style":"","ocean_center_header_left_menu":"","ocean_custom_header_template":"","ocean_custom_logo":0,"ocean_custom_retina_logo":0,"ocean_custom_logo_max_width":0,"ocean_custom_logo_tablet_max_width":0,"ocean_custom_logo_mobile_max_width":0,"ocean_custom_logo_max_height":0,"ocean_custom_logo_tablet_max_height":0,"ocean_custom_logo_mobile_max_height":0,"ocean_header_custom_menu":"","ocean_menu_typo_font_family":"","ocean_menu_typo_font_subset":"","ocean_menu_typo_font_size":0,"ocean_menu_typo_font_size_tablet":0,"ocean_menu_typo_font_size_mobile":0,"ocean_menu_typo_font_size_unit":"px","ocean_menu_typo_font_weight":"","ocean_menu_typo_font_weight_tablet":"","ocean_menu_typo_font_weight_mobile":"","ocean_menu_typo_transform":"","ocean_menu_typo_transform_tablet":"","ocean_menu_typo_transform_mobile":"","ocean_menu_typo_line_height":0,"ocean_menu_typo_line_height_tablet":0,"ocean_menu_typo_line_height_mobile":0,"ocean_menu_typo_line_height_unit":"","ocean_menu_typo_spacing":0,"ocean_menu_typo_spacing_tablet":0,"ocean_menu_typo_spacing_mobile":0,"ocean_menu_typo_spacing_unit":"","ocean_menu_link_color":"","ocean_menu_link_color_hover":"","ocean_menu_link_color_active":"","ocean_menu_link_background":"","ocean_menu_link_hover_background":"","ocean_menu_link_active_background":"","ocean_menu_social_links_bg":"","ocean_menu_social_hover_links_bg":"","ocean_menu_social_links_color":"","ocean_menu_social_hover_links_color":"","ocean_disable_title":"default","ocean_disable_heading":"default","ocean_post_title":"","ocean_post_subheading":"","ocean_post_title_style":"","ocean_post_title_background_color":"","ocean_post_title_background":0,"ocean_post_title_bg_image_position":"","ocean_post_title_bg_image_attachment":"","ocean_post_title_bg_image_repeat":"","ocean_post_title_bg_image_size":"","ocean_post_title_height":0,"ocean_post_title_bg_overlay":0.5,"ocean_post_title_bg_overlay_color":"","ocean_disable_breadcrumbs":"default","ocean_breadcrumbs_color":"","ocean_breadcrumbs_separator_color":"","ocean_breadcrumbs_links_color":"","ocean_breadcrumbs_links_hover_color":"","ocean_display_footer_widgets":"default","ocean_display_footer_bottom":"default","ocean_custom_footer_template":"","ocean_post_oembed":"","ocean_post_self_hosted_media":"","ocean_post_video_embed":"","ocean_link_format":"","ocean_link_format_target":"self","ocean_quote_format":"","ocean_quote_format_link":"post","ocean_gallery_link_images":"on","ocean_gallery_id":[],"footnotes":""},"categories":[237],"tags":[556,345,256],"class_list":["post-4551","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-research-highlights","tag-english","tag-game-research","tag-open-world","entry","has-media"],"_links":{"self":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/4551","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/users\/171"}],"replies":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/comments?post=4551"}],"version-history":[{"count":0,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/4551\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media\/4554"}],"wp:attachment":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media?parent=4551"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/categories?post=4551"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/tags?post=4551"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}