{"id":4547,"date":"2018-04-19T12:57:27","date_gmt":"2018-04-19T09:57:27","guid":{"rendered":"http:\/\/playlab.uta.fi\/?p=4547"},"modified":"2018-04-19T12:57:27","modified_gmt":"2018-04-19T09:57:27","slug":"fandom-and-game-studies-at-a-crossroads","status":"publish","type":"post","link":"https:\/\/www.tuni.fi\/playlab\/fandom-and-game-studies-at-a-crossroads\/","title":{"rendered":"Fandom and Game Studies at a Crossroads"},"content":{"rendered":"<p>&nbsp;<\/p>\n<figure id=\"attachment_4549\" aria-describedby=\"caption-attachment-4549\" style=\"width: 640px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/playfulfandom_cover.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-large wp-image-4549\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/playfulfandom_cover-1024x683.jpg\" alt=\"\" width=\"640\" height=\"427\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/playfulfandom_cover-1024x683.jpg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/playfulfandom_cover-300x200.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/playfulfandom_cover-768x512.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/playfulfandom_cover.jpg 1414w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/a><figcaption id=\"caption-attachment-4549\" class=\"wp-caption-text\">Whatever formal definition of fandom will eventually be arrived at, the 7,119 people who attended Worldcon 75 in Helsinki are definitely included. Photo by Markku Lappalainen (<a href=\"https:\/\/creativecommons.org\/licenses\/by\/4.0\/\">CC BY 4.0<\/a>).<\/figcaption><\/figure>\n<p>In his paper \u201dPlayful Fandom: Gaming, Media and the Ludic Dimensions of Textual Poaching\u201d, <strong>Orion Mavridou<\/strong> presents a concise argument in favour of increased dialogue between game studies and fandom studies. The argument is based on a reading of existing literature and citing a wealth of sources from both sides of the fence where game and fan scholars have either positioned active gamers as fans, or acknowledged the playful nature of fandom activity. He argues that the existing literature has only scratched the surface of what the two fields have to offer one another, and that further research is necessary.<\/p>\n<p>Both game studies and fandom studies are relatively young fields of research. Mavridou tracks the foundations of game studies to <strong>Johan Huizinga\u2019s<\/strong> 1938 work <em>Homo Ludens<\/em> and <strong>Roger Caillois\u2019s<\/strong> 1958 <em>Man, Play and Games<\/em>, and fandom studies to a trio of studies from 1992 published independently of one another, an ethnography of <em>Star Trek<\/em> fanzine culture by <strong>Camille Bacon-Smith<\/strong>, <strong>Henry Jenkins\u2019s<\/strong> <em>Textual Poachers<\/em>, and <strong>Lisa Lewis\u2019s<\/strong> <em>The Adoring Audience<\/em>. He notes both fields as being still searching their own justification in academia. The interdisciplinarity of game studies and the inclusion of play blurs the field\u2019s identity, while fandom studies still has yet to arrive at an accepted definition of \u201cfandom\u201d. Though we understand the concept intuitively, a formal definition that encompasses all the possible ways that fandom manifests in our culture seems to be difficult to write up.<\/p>\n<p>On the topic of fandom and play, going by the definitions of play and playfulness in <strong>Salen and Zimmerman\u2019s<\/strong> <em>Rules of Play<\/em> (2004), he claims that not only are the activities of fandom playful in the freeform sense, but some of them may also be viewed as a more rigorously defined game. As an example, he cites Jenkins\u2019s <em>Converge Culture\u2019s<\/em> description of the fandom of the TV series <em>Survivor<\/em>, whose online fans engaged in rigorous analysis of the series\u2019 episodes in order to predict from clues what would happen in the next episode. Jenkins describes this as a competitive game with defined rules, goals, and self-identifying players, and notes that this is not a phenomenon unique to <em>Survivor<\/em> fans.<\/p>\n<p>Mavridou also identifies fandom as a form of resistant play, free movement against the rigid system of centralized media industries. This is not a radical resistance seeking to dismantle the system, but a playful one, seeking to maintain the freedom of movement within it. Interestingly, the resistant play of fandom can also be transformative to the media systems themselves, which respond to the fans in various ways and often change to accommodate the fanbase. In addition, he identifies the playful aspects of fan practices such as fan fiction, d\u014djinshi \u2013 self-publishing manga \u2013 and cosplay, the practice of crafting and wearing costumes often based on media properties.<\/p>\n<figure id=\"attachment_4548\" aria-describedby=\"caption-attachment-4548\" style=\"width: 640px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/playfulfandom-ropecon.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-large wp-image-4548\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/playfulfandom-ropecon-1024x576.jpg\" alt=\"\" width=\"640\" height=\"360\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/playfulfandom-ropecon-1024x576.jpg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/playfulfandom-ropecon-300x169.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/playfulfandom-ropecon-768x432.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2018\/03\/playfulfandom-ropecon.jpg 1858w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/a><figcaption id=\"caption-attachment-4548\" class=\"wp-caption-text\">Ropecon is a long-running games convention in Finland. Photo \u00a9 Jukka S\u00e4rkij\u00e4rvi<\/figcaption><\/figure>\n<p>He finally arrives at the game remix culture \u2013 the production of machinima videos, using the pieces of a board game to create a new game, or other similar activities \u2013 as an example of gamers engaging in fandom activities. Conceptualizing this kind of behaviour as fandom activity is not a new idea, and he cites, among others, <strong>Mia Consalvo\u2019s<\/strong> direct comparison of the writing of game walkthroughs with other types of fan engagement, and <strong>Olli Sotamaa\u2019s<\/strong> discovery of exploitable value in fan labor. Mavridou posits that the knowledge accumulated by fans is an important form of literacy, possibly better equipped to face a world increasingly saturated with media.<\/p>\n<p>Mavridou concludes with a call to further interdisciplinary research between game and fan studies. The benefits of conceptualizing gamers as fans and fan activity as a form of play, he argues, would include insight into topics such as the productive qualities of playfulness, the role of metatextual engagement in gameplay, and the sensibilities of the gamer.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>Original paper: <\/strong>DiGRA\/FDG &#8217;16 &#8211; Proceedings of the First International Joint Conference of DiGRA and FDG, Orion Mavridou: <a href=\"http:\/\/www.digra.org\/digital-library\/publications\/playful-fandom-gaming-media-and-the-ludic-dimensions-of-textual-poaching\/\">http:\/\/www.digra.org\/digital-library\/publications\/playful-fandom-gaming-media-and-the-ludic-dimensions-of-textual-poaching\/<\/a> (published August 2016)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Fandom studies and Game studies have a lot to learn from one another<\/p>\n","protected":false},"author":40,"featured_media":4549,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ocean_post_layout":"","ocean_both_sidebars_style":"","ocean_both_sidebars_content_width":0,"ocean_both_sidebars_sidebars_width":0,"ocean_sidebar":"","ocean_second_sidebar":"","ocean_disable_margins":"enable","ocean_add_body_class":"","ocean_shortcode_before_top_bar":"","ocean_shortcode_after_top_bar":"","ocean_shortcode_before_header":"","ocean_shortcode_after_header":"","ocean_has_shortcode":"","ocean_shortcode_after_title":"","ocean_shortcode_before_footer_widgets":"","ocean_shortcode_after_footer_widgets":"","ocean_shortcode_before_footer_bottom":"","ocean_shortcode_after_footer_bottom":"","ocean_display_top_bar":"default","ocean_display_header":"default","ocean_header_style":"","ocean_center_header_left_menu":"","ocean_custom_header_template":"","ocean_custom_logo":0,"ocean_custom_retina_logo":0,"ocean_custom_logo_max_width":0,"ocean_custom_logo_tablet_max_width":0,"ocean_custom_logo_mobile_max_width":0,"ocean_custom_logo_max_height":0,"ocean_custom_logo_tablet_max_height":0,"ocean_custom_logo_mobile_max_height":0,"ocean_header_custom_menu":"","ocean_menu_typo_font_family":"","ocean_menu_typo_font_subset":"","ocean_menu_typo_font_size":0,"ocean_menu_typo_font_size_tablet":0,"ocean_menu_typo_font_size_mobile":0,"ocean_menu_typo_font_size_unit":"px","ocean_menu_typo_font_weight":"","ocean_menu_typo_font_weight_tablet":"","ocean_menu_typo_font_weight_mobile":"","ocean_menu_typo_transform":"","ocean_menu_typo_transform_tablet":"","ocean_menu_typo_transform_mobile":"","ocean_menu_typo_line_height":0,"ocean_menu_typo_line_height_tablet":0,"ocean_menu_typo_line_height_mobile":0,"ocean_menu_typo_line_height_unit":"","ocean_menu_typo_spacing":0,"ocean_menu_typo_spacing_tablet":0,"ocean_menu_typo_spacing_mobile":0,"ocean_menu_typo_spacing_unit":"","ocean_menu_link_color":"","ocean_menu_link_color_hover":"","ocean_menu_link_color_active":"","ocean_menu_link_background":"","ocean_menu_link_hover_background":"","ocean_menu_link_active_background":"","ocean_menu_social_links_bg":"","ocean_menu_social_hover_links_bg":"","ocean_menu_social_links_color":"","ocean_menu_social_hover_links_color":"","ocean_disable_title":"default","ocean_disable_heading":"default","ocean_post_title":"","ocean_post_subheading":"","ocean_post_title_style":"","ocean_post_title_background_color":"","ocean_post_title_background":0,"ocean_post_title_bg_image_position":"","ocean_post_title_bg_image_attachment":"","ocean_post_title_bg_image_repeat":"","ocean_post_title_bg_image_size":"","ocean_post_title_height":0,"ocean_post_title_bg_overlay":0.5,"ocean_post_title_bg_overlay_color":"","ocean_disable_breadcrumbs":"default","ocean_breadcrumbs_color":"","ocean_breadcrumbs_separator_color":"","ocean_breadcrumbs_links_color":"","ocean_breadcrumbs_links_hover_color":"","ocean_display_footer_widgets":"default","ocean_display_footer_bottom":"default","ocean_custom_footer_template":"","ocean_post_oembed":"","ocean_post_self_hosted_media":"","ocean_post_video_embed":"","ocean_link_format":"","ocean_link_format_target":"self","ocean_quote_format":"","ocean_quote_format_link":"post","ocean_gallery_link_images":"on","ocean_gallery_id":[],"footnotes":""},"categories":[237],"tags":[556,952],"class_list":["post-4547","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-research-highlights","tag-english","tag-fandom-studies","entry","has-media"],"_links":{"self":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/4547","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/users\/40"}],"replies":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/comments?post=4547"}],"version-history":[{"count":0,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/4547\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media\/4549"}],"wp:attachment":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media?parent=4547"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/categories?post=4547"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/tags?post=4547"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}