{"id":2530,"date":"2017-03-30T12:10:19","date_gmt":"2017-03-30T09:10:19","guid":{"rendered":"http:\/\/playlab.uta.fi\/?p=2530"},"modified":"2017-03-30T12:10:19","modified_gmt":"2017-03-30T09:10:19","slug":"legend-of-grimrock","status":"publish","type":"post","link":"https:\/\/www.tuni.fi\/playlab\/legend-of-grimrock\/","title":{"rendered":"Review: Legend of Grimrock"},"content":{"rendered":"<p><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2017\/03\/Legend_of_Grimrock_screenshot_011.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-2531\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2017\/03\/Legend_of_Grimrock_screenshot_011-1024x576.jpg\" alt=\"\" width=\"640\" height=\"360\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2017\/03\/Legend_of_Grimrock_screenshot_011-1024x576.jpg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2017\/03\/Legend_of_Grimrock_screenshot_011-300x169.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2017\/03\/Legend_of_Grimrock_screenshot_011-768x432.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2017\/03\/Legend_of_Grimrock_screenshot_011.jpg 1920w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n<p>In the field of tabletop role-playing games, these past ten years have seen a resurgence of games in the style of the 1970\u2019s and 80\u2019s editions of <em>Dungeons &amp; Dragons<\/em>. The emphasis is on a lightweight ruleset and a dungeon-centric aesthetic. The dungeon is everything. The dungeon is larger than life. The dungeon is there not to be defeated, but to be survived. To survive, you need more than sheer power, you need cunning. There are threats too great to take on in combat and hazards that cannot be beaten, only avoided. The tone is not a power fantasy; it is a desperate struggle. Everything may be trapped. The enemy may be anywhere. Paranoia is a virtue. It is, in the words of one early proponent of the movement, like \u201cfantasy fucking Vietnam\u201d.<\/p>\n<p><em>Legend of Grimrock<\/em> replicates this aesthetic to a T. There is nothing outside of the dungeon. At the beginning, your party of four characters are dumped into the highest level of Mount Grimrock, naked. From there, you must delve deeper and descend all thirteen levels to the foot of the mountain and the promise of escape. You can use only what you find in the dungeon. You need to gather torches so you can see where you\u2019re going, and food so you don\u2019t starve. The worth of the treasure is in its usefulness. You can\u2019t go shopping and there\u2019s no money. The inhabitants are invariably hostile, from giant slugs to undead warriors to the far too numerous spiders that made the third level of the dungeon a harrowing experience to an arachnophobe. I could hear their skittering and knew they were lurking somewhere in the darkness beyond the flickering light of my torch, ready to blindside me.<\/p>\n<p><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2017\/03\/Legend_of_Grimrock_screenshot_02.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-2532\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2017\/03\/Legend_of_Grimrock_screenshot_02-1024x576.jpg\" alt=\"\" width=\"640\" height=\"360\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2017\/03\/Legend_of_Grimrock_screenshot_02-1024x576.jpg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2017\/03\/Legend_of_Grimrock_screenshot_02-300x169.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2017\/03\/Legend_of_Grimrock_screenshot_02-768x432.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2017\/03\/Legend_of_Grimrock_screenshot_02.jpg 1920w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n<p>The game is difficult. I died like in <em>Dark Souls<\/em>. Fortunately, there are blue crystals, one on each level, that will heal your party to full health and raise the dead. Especially in the levels with poison-using enemies, you will be running back to them a lot through the disorienting maze of identical corridors. Not even the minimap was always enough to keep me from getting lost in territory I had already cleared, as the poison was steadily ticking down my frontliners\u2019 health counters.<\/p>\n<p>The game is old school in its execution as well as its style. The dungeon is laid out in squares on a grid, drawn on graph paper. Movement also takes place on that grid, backwards, forwards, or sideways. Combat happens by right-clicking the weapons in your characters\u2019 hands. Spells are cast by picking runes from a menu. Better have the combos memorized.<\/p>\n<p><em>Legend of Grimrock<\/em> is unapologetic about what it is, a love letter to a genre of games from long ago. It is made with great craft, it looks the part, and presents a proper challenge for those of us who like the taste of blood in our fun. It may not be for everyone, but then, nothing really good ever is.<\/p>\n<p><strong>Developer:<\/strong> Almost Human<br \/>\n<strong>Publisher:<\/strong> Almost Human<br \/>\n<strong>Platform:<\/strong> Windows, Android, OS X, iOS<br \/>\n<strong>Release date:<\/strong> April 2012<\/p>\n<p>All screenshots \u00a9 Almost Human.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Legend of Grimrock is old school. The kind where bullying is encouraged. <\/p>\n","protected":false},"author":40,"featured_media":2531,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ocean_post_layout":"","ocean_both_sidebars_style":"","ocean_both_sidebars_content_width":0,"ocean_both_sidebars_sidebars_width":0,"ocean_sidebar":"","ocean_second_sidebar":"","ocean_disable_margins":"enable","ocean_add_body_class":"","ocean_shortcode_before_top_bar":"","ocean_shortcode_after_top_bar":"","ocean_shortcode_before_header":"","ocean_shortcode_after_header":"","ocean_has_shortcode":"","ocean_shortcode_after_title":"","ocean_shortcode_before_footer_widgets":"","ocean_shortcode_after_footer_widgets":"","ocean_shortcode_before_footer_bottom":"","ocean_shortcode_after_footer_bottom":"","ocean_display_top_bar":"default","ocean_display_header":"default","ocean_header_style":"","ocean_center_header_left_menu":"","ocean_custom_header_template":"","ocean_custom_logo":0,"ocean_custom_retina_logo":0,"ocean_custom_logo_max_width":0,"ocean_custom_logo_tablet_max_width":0,"ocean_custom_logo_mobile_max_width":0,"ocean_custom_logo_max_height":0,"ocean_custom_logo_tablet_max_height":0,"ocean_custom_logo_mobile_max_height":0,"ocean_header_custom_menu":"","ocean_menu_typo_font_family":"","ocean_menu_typo_font_subset":"","ocean_menu_typo_font_size":0,"ocean_menu_typo_font_size_tablet":0,"ocean_menu_typo_font_size_mobile":0,"ocean_menu_typo_font_size_unit":"px","ocean_menu_typo_font_weight":"","ocean_menu_typo_font_weight_tablet":"","ocean_menu_typo_font_weight_mobile":"","ocean_menu_typo_transform":"","ocean_menu_typo_transform_tablet":"","ocean_menu_typo_transform_mobile":"","ocean_menu_typo_line_height":0,"ocean_menu_typo_line_height_tablet":0,"ocean_menu_typo_line_height_mobile":0,"ocean_menu_typo_line_height_unit":"","ocean_menu_typo_spacing":0,"ocean_menu_typo_spacing_tablet":0,"ocean_menu_typo_spacing_mobile":0,"ocean_menu_typo_spacing_unit":"","ocean_menu_link_color":"","ocean_menu_link_color_hover":"","ocean_menu_link_color_active":"","ocean_menu_link_background":"","ocean_menu_link_hover_background":"","ocean_menu_link_active_background":"","ocean_menu_social_links_bg":"","ocean_menu_social_hover_links_bg":"","ocean_menu_social_links_color":"","ocean_menu_social_hover_links_color":"","ocean_disable_title":"default","ocean_disable_heading":"default","ocean_post_title":"","ocean_post_subheading":"","ocean_post_title_style":"","ocean_post_title_background_color":"","ocean_post_title_background":0,"ocean_post_title_bg_image_position":"","ocean_post_title_bg_image_attachment":"","ocean_post_title_bg_image_repeat":"","ocean_post_title_bg_image_size":"","ocean_post_title_height":0,"ocean_post_title_bg_overlay":0.5,"ocean_post_title_bg_overlay_color":"","ocean_disable_breadcrumbs":"default","ocean_breadcrumbs_color":"","ocean_breadcrumbs_separator_color":"","ocean_breadcrumbs_links_color":"","ocean_breadcrumbs_links_hover_color":"","ocean_display_footer_widgets":"default","ocean_display_footer_bottom":"default","ocean_custom_footer_template":"","ocean_post_oembed":"","ocean_post_self_hosted_media":"","ocean_post_video_embed":"","ocean_link_format":"","ocean_link_format_target":"self","ocean_quote_format":"","ocean_quote_format_link":"post","ocean_gallery_link_images":"on","ocean_gallery_id":[],"footnotes":""},"categories":[8],"tags":[247,556,640,245],"class_list":["post-2530","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews","tag-action","tag-english","tag-legend-of-grimrock","tag-rpg","entry","has-media"],"_links":{"self":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/2530","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/users\/40"}],"replies":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/comments?post=2530"}],"version-history":[{"count":0,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/2530\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media\/2531"}],"wp:attachment":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media?parent=2530"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/categories?post=2530"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/tags?post=2530"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}