{"id":17032,"date":"2026-01-15T20:11:27","date_gmt":"2026-01-15T18:11:27","guid":{"rendered":"https:\/\/www.tuni.fi\/playlab\/?p=17032"},"modified":"2026-01-15T20:11:27","modified_gmt":"2026-01-15T18:11:27","slug":"hades-2-bigger-doesnt-always-mean-better","status":"publish","type":"post","link":"https:\/\/www.tuni.fi\/playlab\/hades-2-bigger-doesnt-always-mean-better\/","title":{"rendered":"Hades 2: Bigger doesn\u2019t always mean better"},"content":{"rendered":"<p>3 words begin both <i>Hades 1<\/i> and <i>2<\/i>: 3 words that set the tone for the rest of the game. In <i>Hades<\/i>, it\u2019s \u201cGood-bye father\u201d. Main character Zagreus\u2019 troubled relationship with his dad (God Of The Underworld Hades) is placed centre stage. As you keep losing and dying &#8211; landing, inescapably, back at his parents\u2019 house &#8211; you start to get an idea exactly why he wants to escape this place. Gruff conversations with his father fill out what Zagreus is and isn\u2019t allowed to talk about, and his frustrations feel <i>palpable<\/i>. As you improve at the game, you watch Zagreus mature, learning ways in which his father is himself hurt and damaged. You watch them work towards reconciliation, through fight after fight. Credits roll. I shed a little tear.<\/p>\n<p>In <i>Hades 2<\/i>, it\u2019s \u201cDeath to Chronos\u201d. Uttered by the new protagonist Melino\u00eb in a staunch hiss, it is a striking change in two ways. One is in its vagueness: who is \u201cChronos\u201d to this character? Who is he to us? Zagreus\u2019 words also raise questions (\u201cWhy am I leaving?\u201d) but they\u2019re tied clearly to his family. You can imagine a dad, even before you see him. A \u201cChronos\u201d is a much more abstract concept.<\/p>\n<p><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_9.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-17036\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_9-1024x640.jpg\" alt=\"\" width=\"1024\" height=\"640\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_9-1024x640.jpg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_9-300x188.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_9-768x480.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_9-320x200.jpg 320w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_9.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p><em>She said the line! She did it!!<\/em><\/p>\n<p>The other change is in how <i>violent <\/i>it is. For someone who would slaughter thousands of undead spirits in a single run, Zagreus didn\u2019t have this <i>drive<\/i>, this clarity of mind to wish for someone\u2019s permanent death. He just wanted to leave home. Like how Zagreus\u2019 words signalled a game about his relationship to his dad, we can see these words as a statement of intent. <i>Hades 2<\/i> isn\u2019t satisfied with merely being a tight family drama. It wants to be about something <i>bigger<\/i>. To that end, it has a protagonist dead set on killing someone we\u2019ve never met.<\/p>\n<p>And someone she\u2019s never met. As with <i>Hades<\/i>, you gain answers to your initial questions. You learn that Melino\u00eb was militantly raised from birth to perform this assassination in the war camp she calls home, by her foster mother Hecate. You learn that her family &#8211; including almost everyone you met in the first game &#8211; has been imprisoned by her estranged grandfather Chronos. He\u2019s laying siege to Olympus and sits on Hades\u2019 old throne. And you learn that Melino\u00eb\u2019s never interacted with anything outside this camp. She is sheltered to a tee.<\/p>\n<p>Much of Melino\u00eb\u2019s interactions have her playing naive hall monitor to the rest of the cast: lecturing anyone who\u2019ll listen about the importance of following Hecate\u2019s rules, while expressing indignation at any hint that her higher ups (Hecate, the House of Hades, the Gods themselves) might have flaws. This feels rich: we\u2019re talking about the <i>Greek Gods <\/i>here. Cursory knowledge of Zeus\u2019 messy sex life aside, we spent most of <i>Hades<\/i> learning, precisely, what wasn\u2019t working within the House of Hades!. The naivety is often played for laughs: Melino\u00eb talks with such reverence over Hypnos (the incredibly irritating doorkeeper from the first game, here stuck in permanent slumber), and listens in awe as returning punching-bag Skelly spins a yarn of his great deeds as \u201cGeneral Schmelneus\u201d. Playing as Melino\u00eb means playing as a groomed holy warrior, one who exhibits some of the most irksome traits of a long-standing Kela bureaucrat. I just wanted to reach into the screen and shake her.<\/p>\n<p><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_13.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-17038\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_13-1024x640.jpg\" alt=\"Melinoe looks vindictive, as she reprimands someone for not following rules. The text reads: &quot;You're fortunate you even have *this* responsibility, for all your questioning of orders and complaining&quot; \" width=\"1024\" height=\"640\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_13-1024x640.jpg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_13-300x188.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_13-768x480.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_13-320x200.jpg 320w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_13.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p><em>She does this a lot.<\/em><\/p>\n<p>It is a strange sensation, embodying a character who fundamentally <i>bothers<\/i> you. Unlike simply observing a flawed character in a book or a film, I feel some agency over Melino\u00eb\u2019s actions: choosing <i>how <\/i>she achieves the goal I don\u2019t want her to do. But <i>Hades 2<\/i> is a linear game, thus I don\u2019t have too many ways to express a formal complaint. I choose for Melino\u00eb to romance her chaotic foil Eris, in the vain hope that it makes her loosen up. I could stop playing: although as my esteemed colleague Berk discovered in his <a href=\"https:\/\/www.tuni.fi\/playlab\/can-time-not-be-stopped-a-hades-ii-game-review\/\">review,<\/a> this game is very hard to put down. Otherwise, I\u2019m stuck waiting for the other shoe to drop, for Melino\u00eb to realise how she\u2019s been played. Surely the writers of the game about coming to terms with your parents aren\u2019t just going to have their protagonist commit senicide?<\/p>\n<p>The rest of this review will contain spoilers for the ending (s) of <i>Hades 2<\/i>. Stop here if you don\u2019t want that!<\/p>\n<p><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-17039\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_2-1024x640.jpg\" alt=\"Melinoe stands beside &quot;general schmelneus&quot; (Skelly, from the first game). She's about to hit him.\" width=\"1024\" height=\"640\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_2-1024x640.jpg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_2-300x188.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_2-768x480.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_2-320x200.jpg 320w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/1145350_2.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p><em>This Schmelneus lives to protect you, the reader from further spoilers. Remember to thank him.<\/em><\/p>\n<p>She doesn\u2019t. Of course she doesn\u2019t., In the version of the game I played, each successful fight against Chronos ends with Melino\u00eb performing time travel magic to communicate, briefly, with a Zagreus from before she was born. These were my favourite parts of the game, in part due to how much I realised I\u2019d missed Zagreus, missed his wry cynicism and casual charm. These conversations provide the real pushback against Melino\u00eb\u2019s worldview, as she tries to convince Zagreus to assassinate Chronos in his time, while he expresses his reservations about killing a family member he\u2019s never met before.\u00a0 The fourth time you beat Chronos, it comes to a head: Zagreus refuses to comply with this plan, and takes (understandable) offence to Melino\u00eb\u2019s attempts to lecture him about his own father. As I watched a dejected Melino\u00eb respawn back at the camp, I\u2019d never been more motivated to play another run. This was it. The catharsis I craved.<\/p>\n<p>&nbsp;<\/p>\n<p>The next time you beat Chronos, Melino\u00eb has changed her mind. She proposes that Zagreus instead try to befriend Chronos in his time, with killing as a backup plan. All the juicy angst, the moment of realisation I\u2019d craved, effectively happened off screen. I felt immeasurably cheated. She keeps Hecate in the dark over this ploy, and so by the time the final ending does roll, she gets to be one of the chorus of voices confronting Hecate (who\u2019s so close to finally killing Chronos herself). Melino\u00eb has her cake and eats it too, undoing years of conditioning in a clean hour-long gameplay session. This was deeply unsatisfying.<\/p>\n<p>Now, I said \u201cin the version of the game <i>I played<\/i>\u201d. For <i>Hades 2<\/i>\u2019s ending was patched, due to mass outcry. I\u2019d only played the new version. In the original ending, it is Zagreus who acts alone, befriending Chronos <i>without letting Melino\u00eb know<\/i>. The ending confrontation has both Melino\u00eb and Hecate confronting Zagreus and his father over what to do about a newly sympathetic Chronos. They argue that he\u2019s performed horrible deeds. Zagreus and Hades tell them to stop maintaining a cycle of familial violence. Conversation over. An interminable amount of time passes while Melino\u00eb helps the family (and good!Chronos) fix the house, and then when we next see her she\u2019s entirely forgiven them.<\/p>\n<p><em><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/zag_text.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-17040\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/zag_text-1024x640.jpg\" alt=\"An older zagreus (in the original ending) stands and tells us of the actions he performed. The text reads: Heh...heheh, Melinoe, it's you...! You did it...! Me, I...nicely asked Grandfather to stand down after all. Long before you were even born. Augh, my head...\" width=\"1024\" height=\"640\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/zag_text-1024x640.jpg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/zag_text-300x188.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/zag_text-768x480.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/zag_text-1536x960.jpg 1536w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/zag_text-320x200.jpg 320w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/zag_text.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/em><\/p>\n<p><em>Here, in the original ending, Zagreus admits to his deception<\/em><\/p>\n<p>I would love to write a fun take here, to argue that this earlier ending was better. Gamers simply didn\u2019t get the artistic vision. You know the drill. But it\u2019s a little more complicated than that. On paper, this original ending is more clearly About Something: <i>Hades 2<\/i> is then a game about this brainwashed character failing at her task. One part of the outcry comes from people who liked Melino\u00eb and wanted her to succeed. The character they play should be correct. They should win. In listening to this, in making Melino\u00eb <i>change <\/i>her task last minute and still be Right, Supergiant diluted this aspect of their game. If this was the only complaint about the ending, it\u2019d be a simple story about a company bowing to conservative pressure: to people with an insanely limiting view of what a protagonist should be.<\/p>\n<p>But! To make this argument is to ignore what it\u2019s actually like to experience the original ending. This pivotal confrontation &#8211; between the Wrong Melino\u00eb and the Correct Zagreus &#8211; barely lasts more than a few lines. The catharsis I craved <i>doesn\u2019t hit<\/i>: she\u2019s simply overwhelmed and then changes her mind off screen. The shift is just moved to a timeskip. And indeed, having two sage men invalidate the main goal that your female protagonist has been trying to achieve in a few throwaway lines <i>stinks<\/i>, especially without a chance to make her argument well. The resolution feels abrupt in a way it doesn\u2019t in the newer ending: there you\u2019re at least given context, through Zagreus\u2019 conversations and even some additional new Chronos lines. It\u2019s a more competent ending, just one attached to a significantly messier game.<\/p>\n<p><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/mel_text.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-17041\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/mel_text-1024x640.jpg\" alt=\"New ending. Melinoe starts to explain herself. The text reads: &quot;Headmistress, you... you don't remember... because you weren't there with me. But as for you, Chronos! Who am I now to you...?\" width=\"1024\" height=\"640\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/mel_text-1024x640.jpg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/mel_text-300x188.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/mel_text-768x480.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/mel_text-1536x960.jpg 1536w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/mel_text-320x200.jpg 320w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2026\/01\/mel_text.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p><em>Here, in the new ending, Melino\u00eb starts to explain her actions to an angry Hecate<\/em><\/p>\n<p>You might notice that I\u2019ve barely mentioned Chronos in this review. You know, the pivotal grandfather that Melino\u00eb is trying to kill. This is not for a lack of screentime: he shows up in a variety of situations outside of the big boss fights: mainly to taunt Melino\u00eb, or express his outrage at the progress she\u2019s making. Little else. Contrasted with <i>Hades<\/i>\u2019 treatment of Hades &#8211; where his facade is allowed to crack, where his and Zagreus\u2019 relationship changes in complex ways throughout the game &#8211; he barely feels like a character. Similarly, Melino\u00eb\u2019s relationship with Hecate stays pretty much the same throughout. There\u2019s a pattern here: this game is uninterested in its main character\u2019s relationship to her family. All of the issues both endings face &#8211; a sense of abruptness, characters making bizarre-feeling decisions &#8211; are downstream from this.<\/p>\n<p>Regardless of the ending, <i>Hades 2<\/i> suffers from being the sequel to <i>Hades<\/i>: a game which was focused on one familial relationship to a fault. Zagreus was allowed to have a complex relationship to Hades, one outside of being entirely beholden to him or entirely opposing him. It is disappointing that Melino\u00eb isn\u2019t given the same courtesy.<\/p>\n<p>&nbsp;<\/p>\n<p>All photos taken by the article&#8217;s author ASIDE FROM photos taken from the two endings. These are taken from two youtube videos by youtube user &#8220;Faz Faz&#8221;<\/p>\n<p><strong>Publisher:<\/strong> Supergiant Games<\/p>\n<p><strong>Developers:<\/strong> Supergiant Games<\/p>\n<p><strong>Platforms:<\/strong> Mac OS, Windows, Nintendo Switch, Nintendo Switch 2<\/p>\n<p><strong>Release Date:<\/strong> September 25, 2025<\/p>\n<p><strong>Genres: <\/strong>Roguelike, Action RPG<\/p>\n<p><strong>PEGI:<\/strong> 12<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I examine the plot of Hades 2, in light of the recent patch that changed its ending entirely<\/p>\n","protected":false},"author":261,"featured_media":17037,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ocean_post_layout":"","ocean_both_sidebars_style":"","ocean_both_sidebars_content_width":0,"ocean_both_sidebars_sidebars_width":0,"ocean_sidebar":"0","ocean_second_sidebar":"0","ocean_disable_margins":"enable","ocean_add_body_class":"","ocean_shortcode_before_top_bar":"","ocean_shortcode_after_top_bar":"","ocean_shortcode_before_header":"","ocean_shortcode_after_header":"","ocean_has_shortcode":"","ocean_shortcode_after_title":"","ocean_shortcode_before_footer_widgets":"","ocean_shortcode_after_footer_widgets":"","ocean_shortcode_before_footer_bottom":"","ocean_shortcode_after_footer_bottom":"","ocean_display_top_bar":"default","ocean_display_header":"default","ocean_header_style":"","ocean_center_header_left_menu":"0","ocean_custom_header_template":"0","ocean_custom_logo":0,"ocean_custom_retina_logo":0,"ocean_custom_logo_max_width":0,"ocean_custom_logo_tablet_max_width":0,"ocean_custom_logo_mobile_max_width":0,"ocean_custom_logo_max_height":0,"ocean_custom_logo_tablet_max_height":0,"ocean_custom_logo_mobile_max_height":0,"ocean_header_custom_menu":"0","ocean_menu_typo_font_family":"0","ocean_menu_typo_font_subset":"","ocean_menu_typo_font_size":0,"ocean_menu_typo_font_size_tablet":0,"ocean_menu_typo_font_size_mobile":0,"ocean_menu_typo_font_size_unit":"px","ocean_menu_typo_font_weight":"","ocean_menu_typo_font_weight_tablet":"","ocean_menu_typo_font_weight_mobile":"","ocean_menu_typo_transform":"","ocean_menu_typo_transform_tablet":"","ocean_menu_typo_transform_mobile":"","ocean_menu_typo_line_height":0,"ocean_menu_typo_line_height_tablet":0,"ocean_menu_typo_line_height_mobile":0,"ocean_menu_typo_line_height_unit":"","ocean_menu_typo_spacing":0,"ocean_menu_typo_spacing_tablet":0,"ocean_menu_typo_spacing_mobile":0,"ocean_menu_typo_spacing_unit":"","ocean_menu_link_color":"","ocean_menu_link_color_hover":"","ocean_menu_link_color_active":"","ocean_menu_link_background":"","ocean_menu_link_hover_background":"","ocean_menu_link_active_background":"","ocean_menu_social_links_bg":"","ocean_menu_social_hover_links_bg":"","ocean_menu_social_links_color":"","ocean_menu_social_hover_links_color":"","ocean_disable_title":"default","ocean_disable_heading":"default","ocean_post_title":"","ocean_post_subheading":"","ocean_post_title_style":"","ocean_post_title_background_color":"","ocean_post_title_background":0,"ocean_post_title_bg_image_position":"","ocean_post_title_bg_image_attachment":"","ocean_post_title_bg_image_repeat":"","ocean_post_title_bg_image_size":"","ocean_post_title_height":0,"ocean_post_title_bg_overlay":0.5,"ocean_post_title_bg_overlay_color":"","ocean_disable_breadcrumbs":"default","ocean_breadcrumbs_color":"","ocean_breadcrumbs_separator_color":"","ocean_breadcrumbs_links_color":"","ocean_breadcrumbs_links_hover_color":"","ocean_display_footer_widgets":"default","ocean_display_footer_bottom":"default","ocean_custom_footer_template":"0","ocean_post_oembed":"","ocean_post_self_hosted_media":"","ocean_post_video_embed":"","ocean_link_format":"","ocean_link_format_target":"self","ocean_quote_format":"","ocean_quote_format_link":"post","ocean_gallery_link_images":"on","ocean_gallery_id":[],"footnotes":""},"categories":[8],"tags":[2240,1181,2119,1183,2239],"class_list":["post-17032","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews","tag-greek","tag-hades","tag-hadesii","tag-roguelikes","tag-story_analysis","entry","has-media"],"_links":{"self":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/17032","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/users\/261"}],"replies":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/comments?post=17032"}],"version-history":[{"count":3,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/17032\/revisions"}],"predecessor-version":[{"id":17113,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/17032\/revisions\/17113"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media\/17037"}],"wp:attachment":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media?parent=17032"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/categories?post=17032"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/tags?post=17032"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}