{"id":16708,"date":"2025-12-03T17:32:45","date_gmt":"2025-12-03T15:32:45","guid":{"rendered":"https:\/\/www.tuni.fi\/playlab\/?p=16708"},"modified":"2025-12-03T17:32:45","modified_gmt":"2025-12-03T15:32:45","slug":"when-death-stranding-got-too-serious","status":"publish","type":"post","link":"https:\/\/www.tuni.fi\/playlab\/when-death-stranding-got-too-serious\/","title":{"rendered":"When Death Stranding Got Too Serious"},"content":{"rendered":"<p><span data-contrast=\"auto\">Death Stranding: The Official Novelization (Titan Books, 2021) is a two-part post-apocalyptic adventure based on the video game Death Stranding (Kojima Productions, 2019) and w<\/span><span data-contrast=\"auto\">ritten by Hitori Nojima, one of the game\u2019s co-writers.<\/span><\/p>\n<p><span data-contrast=\"auto\">As a game, Death Stranding mixes a peculiar story with breathtaking vistas, absurd humour, and menial tasks designed to take time and weigh on the player \u2013 literally so as you make deliveries in its desolate landscapes. I\u2019ve been looking for another way to invite people into this world, as it can be difficult to convince friends to sit through hours of delivery-based gameplay only to feel more confused by the end than they were in the beginning (or so I\u2019ve been told of their expectations). To that e<\/span><span data-contrast=\"auto\">nd, the novelisation doesn\u2019t quite hit the mark.<\/span><\/p>\n<p><span data-contrast=\"auto\">Let\u2019s start with a major weakness:<\/span><\/p>\n<p><span data-contrast=\"auto\">Instead of modifying the game\u2019s story to better fit the medium, there\u2019s very little adaptation. The central dialogue appears exactly as in the game, and in several scenes no descriptions were added to replace the supporting visuals.<\/span> <span data-contrast=\"auto\">And since little time is spent describing the characters\u2019 appearances, as novelisations often seem to assume the reader already knows the source material, the world loses some of its charm.<\/span><\/p>\n<p><span data-contrast=\"auto\">But while it can be difficult to keep up with the story without any prior knowledge, there\u2019s plenty for a fan to like in these pages.<\/span><\/p>\n<p><b><span data-contrast=\"auto\">Understanding the Journey<\/span><\/b><span data-ccp-props=\"{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:360}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">While the novelisation spends far less time on the travel, which is what most of the gameplay consists of, the meaning of the journey is no less impactful. Without the player spending literal hours balancing and delivering cargo, the sense of time is conveyed through the quiet protagonist, Sam, finally sharing his thoughts and frustrations with the reader. Sam\u2019s feet are even injured from the start of volume one and he has no access to vehicles, which adds up to change the experience.<\/span><\/p>\n<p><span data-contrast=\"auto\">It\u2019s hard not to feel for Sam when he<\/span><i><span data-contrast=\"auto\"> finally<\/span><\/i><span data-contrast=\"auto\"> gets supportive gear for his trek up a mountain, and while reading I revelled in the terror that\u2019d be playing through the game without any gear \u2013 and it\u2019s easy to imagine the complaints had there been no other option than to walk.<\/span><\/p>\n<p><span data-contrast=\"auto\">And did it make my skin crawl to realise it took Sam weeks to carry a body up a snowy mountain, while in the game he manages the task in under twenty minutes? Definitely.<\/span><\/p>\n<p><span data-contrast=\"auto\">Despite what they say, sometimes it\u2019s effective enough to simply tell rather than show.<\/span><\/p>\n<figure id=\"attachment_16714\" aria-describedby=\"caption-attachment-16714\" style=\"width: 1024px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-7.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-16714 size-large\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-7-1024x578.jpg\" alt=\"The main character asleep on a warehouse floor, wearing all of his equipment other than shoes.\" width=\"1024\" height=\"578\" data-wp-editing=\"1\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-7-1024x578.jpg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-7-300x169.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-7-768x434.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-7-1536x867.jpg 1536w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-7.jpg 1915w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption id=\"caption-attachment-16714\" class=\"wp-caption-text\">Post-game nap and a promise made to Sam\u2019s poor feet: No more deliveries.<\/figcaption><\/figure>\n<p><b><span data-contrast=\"auto\">It\u2019s About the People<\/span><\/b><span data-ccp-props=\"{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:360}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">While most of the characters are present only as holograms in the game, which adds to the world\u2019s sense of isolation, the novels do give side characters time to shine. There\u2019s even a harrowing flashback to how two characters survived the titular apocalypse itself, and their perspective is valuable: since Sam was born after the Stranding, he doesn\u2019t have much to share regarding the past.<\/span><\/p>\n<p><span data-contrast=\"auto\">That said, apart from Sam, the main cast is less likable without the voice acting and visual quirks, which makes the side characters easier to care about as the novels flesh them out. Although many of the side characters were cut from the novelisation, the new viewpoints and struggles still make the world feel bigger and more real.<\/span><\/p>\n<p><span data-contrast=\"auto\">Additionally, the game truly shines in its interactivity with other players \u2013 where you never feel completely alone when others leave you messages and help you build structures despite never sharing the same world. Without these interactions, the attention the novelisation gives to the side characters helps fill in the void with a different sense of human connection.<\/span><\/p>\n<p><b><span data-contrast=\"auto\">But Where\u2019s the Whimsy?<\/span><\/b><\/p>\n<p><span data-contrast=\"auto\">When nearing the end of the second volume, where the character Heartman shares his three-page-long theory about extinctions, what began to weigh on me was the lack of fourth wall breaking thumbs up, silly cosmetics and sound effects, and moments spent ramming delivery trucks into rocks just to (fail to) prove you could get over them.<\/span><\/p>\n<p><span data-contrast=\"auto\">I recalled the beginning of the game when Low Roar\u2019s song \u201c<\/span><a href=\"https:\/\/www.youtube.com\/watch?v=D56XxiS_pJ0\"><span data-contrast=\"none\">Don\u2019t Be So Serious<\/span><\/a><span data-contrast=\"auto\">\u201d plays as you stumble down your first hill and thought yes, all the serious parts are hitting right \u2013 I felt for the characters and understood the horror of the Death Stranding perhaps better from the novelisation \u2013 but I wasn\u2019t having fun.<\/span><\/p>\n<p><span data-contrast=\"auto\">Not in the same way, at least.<\/span><\/p>\n<p><span data-contrast=\"auto\">Even when the game makes the player suffer, there\u2019s joy to be found in the absurdity and beauty of it. In comparison, the novelisation left me more confused by the end than I was in the beginning, which at least made me understand my friends\u2019 thoughts on the game a little better.<\/span><\/p>\n<figure id=\"attachment_16713\" aria-describedby=\"caption-attachment-16713\" style=\"width: 1024px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-2353.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-16713 size-large\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-2353-1024x578.jpg\" alt=\"The hooded main character jumping cheerfully in the air during a snowstorm.\" width=\"1024\" height=\"578\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-2353-1024x578.jpg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-2353-300x169.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-2353-768x433.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-2353-1536x867.jpg 1536w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2025\/12\/Screenshot-2353.jpg 1914w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><figcaption id=\"caption-attachment-16713\" class=\"wp-caption-text\">Lessons in making the best out of a bad situation.<\/figcaption><\/figure>\n<p><b><span data-contrast=\"auto\">Yet My Hopes Weren\u2019t Squashed<\/span><\/b><\/p>\n<p><span data-contrast=\"auto\">The novels show us more of the world outside of Sam\u2019s limited perspective, which is why Hitori Nojima\u2019s further exploration of Death Stranding is the first video game novelisation that has moved me in ways the original game already hadn\u2019t. For a fan, I definitely recommend checking out the novels and keeping an eye out for the possible\u00a0English translation of <a href=\"https:\/\/www.pushsquare.com\/news\/2025\/03\/dont-want-to-play-death-stranding-2-on-ps5-you-can-read-it-instead\">the sequel<\/a>, also written by Hitori Nojima.<\/span><\/p>\n<p><span data-contrast=\"auto\">There are also other adaptations in the works that could learn from the novelisation. B<\/span><span data-contrast=\"auto\">y leaning into the strengths of the medium, the live action and animated films (such as the newly announced <\/span><a href=\"https:\/\/www.youtube.com\/watch?v=GFLoRTwPtic\"><span data-contrast=\"none\">Death Stranding Mosquito<\/span><\/a><span data-contrast=\"auto\">) can certainly add to the distinct visual style of the world, but I hope they aren\u2019t afraid to actually <\/span><i><span data-contrast=\"auto\">adapt <\/span><\/i><span data-contrast=\"auto\">the story<\/span> <span data-contrast=\"auto\">as well.<\/span><\/p>\n<p><span data-contrast=\"auto\">And although we are talking about reconnecting with the living, among other relatable topics such as extinction, my hope is \u2013 and there\u2019s that word again \u2013 the future adaptations don\u2019t forget to have some fun with the concept along the way.<\/span><\/p>\n<p><span data-contrast=\"auto\">\u00a0<\/span><\/p>\n<p><b><span data-contrast=\"auto\">Basic Information<\/span><\/b><\/p>\n<p><b><span data-contrast=\"auto\">Title <\/span><\/b><span data-contrast=\"auto\">Death Stranding: The Official Novelization \u2013 Volume 1 and Volume 2<\/span><\/p>\n<p><b><span data-contrast=\"auto\">Writer <\/span><\/b><span data-contrast=\"auto\">Hitori Nojima<\/span><\/p>\n<p><b><span data-contrast=\"auto\">Translator <\/span><\/b><span data-contrast=\"auto\">Carley Radford<\/span><\/p>\n<p><b><span data-contrast=\"auto\">Publisher<\/span><\/b><span data-contrast=\"auto\"> Titan Books<\/span><\/p>\n<p><b><span data-contrast=\"auto\">Release Date <\/span><\/b><span data-contrast=\"auto\">February 2021<\/span><\/p>\n<p><b><span data-contrast=\"auto\">Picture Credits<\/span><\/b><\/p>\n<p><span data-contrast=\"auto\">Cover image: <\/span><span data-contrast=\"auto\">Death Stranding: The Official Novelization \u2013 Volume 1 and Volume 2<\/span><span data-contrast=\"auto\"> (Titan Books, 2021), taken by the author<\/span><\/p>\n<p><span data-contrast=\"auto\">Screenshots: Death Stranding Director\u2019s Cut (Kojima Productions, 2021), taken by the author<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>When a novel\u2019s prologue describes someone being eaten by a monstrous woman and defecated on to a beach, you know you\u2019re in for something special. But what should an #adaptation of #DeathStranding keep in mind to truly succeed? #Novelization<\/p>\n","protected":false},"author":257,"featured_media":16712,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ocean_post_layout":"","ocean_both_sidebars_style":"","ocean_both_sidebars_content_width":0,"ocean_both_sidebars_sidebars_width":0,"ocean_sidebar":"","ocean_second_sidebar":"","ocean_disable_margins":"enable","ocean_add_body_class":"","ocean_shortcode_before_top_bar":"","ocean_shortcode_after_top_bar":"","ocean_shortcode_before_header":"","ocean_shortcode_after_header":"","ocean_has_shortcode":"","ocean_shortcode_after_title":"","ocean_shortcode_before_footer_widgets":"","ocean_shortcode_after_footer_widgets":"","ocean_shortcode_before_footer_bottom":"","ocean_shortcode_after_footer_bottom":"","ocean_display_top_bar":"default","ocean_display_header":"default","ocean_header_style":"","ocean_center_header_left_menu":"","ocean_custom_header_template":"","ocean_custom_logo":0,"ocean_custom_retina_logo":0,"ocean_custom_logo_max_width":0,"ocean_custom_logo_tablet_max_width":0,"ocean_custom_logo_mobile_max_width":0,"ocean_custom_logo_max_height":0,"ocean_custom_logo_tablet_max_height":0,"ocean_custom_logo_mobile_max_height":0,"ocean_header_custom_menu":"","ocean_menu_typo_font_family":"","ocean_menu_typo_font_subset":"","ocean_menu_typo_font_size":0,"ocean_menu_typo_font_size_tablet":0,"ocean_menu_typo_font_size_mobile":0,"ocean_menu_typo_font_size_unit":"px","ocean_menu_typo_font_weight":"","ocean_menu_typo_font_weight_tablet":"","ocean_menu_typo_font_weight_mobile":"","ocean_menu_typo_transform":"","ocean_menu_typo_transform_tablet":"","ocean_menu_typo_transform_mobile":"","ocean_menu_typo_line_height":0,"ocean_menu_typo_line_height_tablet":0,"ocean_menu_typo_line_height_mobile":0,"ocean_menu_typo_line_height_unit":"","ocean_menu_typo_spacing":0,"ocean_menu_typo_spacing_tablet":0,"ocean_menu_typo_spacing_mobile":0,"ocean_menu_typo_spacing_unit":"","ocean_menu_link_color":"","ocean_menu_link_color_hover":"","ocean_menu_link_color_active":"","ocean_menu_link_background":"","ocean_menu_link_hover_background":"","ocean_menu_link_active_background":"","ocean_menu_social_links_bg":"","ocean_menu_social_hover_links_bg":"","ocean_menu_social_links_color":"","ocean_menu_social_hover_links_color":"","ocean_disable_title":"default","ocean_disable_heading":"default","ocean_post_title":"","ocean_post_subheading":"","ocean_post_title_style":"","ocean_post_title_background_color":"","ocean_post_title_background":0,"ocean_post_title_bg_image_position":"","ocean_post_title_bg_image_attachment":"","ocean_post_title_bg_image_repeat":"","ocean_post_title_bg_image_size":"","ocean_post_title_height":0,"ocean_post_title_bg_overlay":0.5,"ocean_post_title_bg_overlay_color":"","ocean_disable_breadcrumbs":"default","ocean_breadcrumbs_color":"","ocean_breadcrumbs_separator_color":"","ocean_breadcrumbs_links_color":"","ocean_breadcrumbs_links_hover_color":"","ocean_display_footer_widgets":"default","ocean_display_footer_bottom":"default","ocean_custom_footer_template":"","ocean_post_oembed":"","ocean_post_self_hosted_media":"","ocean_post_video_embed":"","ocean_link_format":"","ocean_link_format_target":"self","ocean_quote_format":"","ocean_quote_format_link":"post","ocean_gallery_link_images":"on","ocean_gallery_id":[],"footnotes":""},"categories":[1447],"tags":[246,199,258,194],"class_list":["post-16708","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-related-media","tag-adventure","tag-novels","tag-post-apocalyptic","tag-review","entry","has-media"],"_links":{"self":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/16708","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/users\/257"}],"replies":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/comments?post=16708"}],"version-history":[{"count":3,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/16708\/revisions"}],"predecessor-version":[{"id":16723,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/16708\/revisions\/16723"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media\/16712"}],"wp:attachment":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media?parent=16708"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/categories?post=16708"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/tags?post=16708"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}