{"id":14171,"date":"2023-12-02T18:00:14","date_gmt":"2023-12-02T16:00:14","guid":{"rendered":"https:\/\/www.tuni.fi\/playlab\/?p=14171"},"modified":"2023-11-30T23:57:16","modified_gmt":"2023-11-30T21:57:16","slug":"5-minute-horror-experience-september-1999","status":"publish","type":"post","link":"https:\/\/www.tuni.fi\/playlab\/5-minute-horror-experience-september-1999\/","title":{"rendered":"5-minute horror experience &#8211; SEPTEMBER 1999"},"content":{"rendered":"<p><span data-contrast=\"none\">SEPTEMBER 1999 is the shortest game I\u2019ve played so far, yet possibly the most interesting.<\/span><span data-ccp-props=\"{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:0,&quot;335559739&quot;:0,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"none\">03:25\u00a0<\/span><br \/>\n18. SEP. 1999<\/p>\n<p>The setting is restricted to two rooms, one of which is a messy bedroom with only empty cans, a lamp, and a dirty mattress on the floor. A partially open door separates the bedroom from a small, empty hallway with a covered window and three other, now locked doors. In both rooms, there are pictures of green parrots on the wall. The home seems quite normal at first, although it radiates a weird vibe. As the time in the video moves forward, unexpected events start to happen, and you, as a player, though only witnessing the incident, happen to be the main character in this brief yet suffocating horror story.<\/p>\n<p>&nbsp;<\/p>\n<figure id=\"attachment_14197\" aria-describedby=\"caption-attachment-14197\" style=\"width: 624px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/Kuva4.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-14197\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/Kuva4.jpg\" alt=\"Messy bedroom captured through the camera with empty cans, a mattress and a lamp on the floor.\" width=\"624\" height=\"351\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/Kuva4.jpg 960w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/Kuva4-300x169.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/Kuva4-768x432.jpg 768w\" sizes=\"auto, (max-width: 624px) 100vw, 624px\" \/><\/a><figcaption id=\"caption-attachment-14197\" class=\"wp-caption-text\">The bedroom in the house is not too tidy<\/figcaption><\/figure>\n<p><span data-contrast=\"none\">After closing the game, I still feel surrounded by the atmosphere. In just 5 minutes, I felt timid, desperate, yet oddly familiar. <\/span><span data-contrast=\"none\">September 1999 features a brilliant, unique style that blurs the line between game and reality. S<\/span><span data-contrast=\"none\">peaking for myself, that&#8217;s one of the most crucial aspects a game can possess. Everything is captured through an old camera, giving the feeling of watching someone\u2019s home through real footage from the 1900s, similar to those in true crime series. And it\u2019s no secret why people watch true crime; the authentic setting fascinates and makes strange things even harder to explain. Now, imagine that as a game.\u00a0 <\/span><span data-ccp-props=\"{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:0,&quot;335559739&quot;:0,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p><span data-ccp-props=\"{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:0,&quot;335559739&quot;:0,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<figure id=\"attachment_14203\" aria-describedby=\"caption-attachment-14203\" style=\"width: 468px\" class=\"wp-caption alignleft\"><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/h.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-14203\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/h.jpg\" alt=\"An empty-looking hallway of a detached house captured through the lens of an old camera, with the date and time displayed in the left corner. \" width=\"468\" height=\"263\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/h.jpg 1941w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/h-300x169.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/h-1024x576.jpg 1024w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/h-768x432.jpg 768w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/h-1536x864.jpg 1536w\" sizes=\"auto, (max-width: 468px) 100vw, 468px\" \/><\/a><figcaption id=\"caption-attachment-14203\" class=\"wp-caption-text\">The environment is not large, but it contains many interesting details<\/figcaption><\/figure>\n<p>While many modern horror games overload players with constant action, often sacrificing true horror or believability, SEPTEMBER 1999 takes a different approach. This game\u2019s eerie atmosphere seems to be constructed by a few, somewhat simple, elements: anticipation and uncertainty. It might sound frustrating, but it works like magic. As the timeline hops to another day, there is always something new adding to the story, leaving the player confused but craving more. The setting, consisting only of two rooms, makes you wonder what\u2019s behind the other doors. A lot seems to be happening outside, but you can only sense it from your own narrow perspective, one glimpse at a time. Therefore, it leaves much to your imagination.<\/p>\n<p><span data-contrast=\"none\">There is of course one downside to this particularly simple gameplay \u2013 the interactive aspect is restricted only to moving around and opening the one unlocked door. Having additional ways of interaction in the game would add to the enjoyment, as it\u2019s still the one feature that separates most video games from movies. In this context, the limited possibilities create an atmosphere with a sense of hopelessness, also forcing the player to really absorb the details and be in the moment. <\/span><span data-ccp-props=\"{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:0,&quot;335559739&quot;:0,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<figure id=\"attachment_14198\" aria-describedby=\"caption-attachment-14198\" style=\"width: 503px\" class=\"wp-caption alignright\"><a href=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/o.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-14198\" src=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/o.jpg\" alt=\"A painting of a green parrot on the wall, captured through the camera.\" width=\"503\" height=\"283\" srcset=\"https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/o.jpg 907w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/o-300x169.jpg 300w, https:\/\/www.tuni.fi\/playlab\/wp-content\/uploads\/2023\/11\/o-768x432.jpg 768w\" sizes=\"auto, (max-width: 503px) 100vw, 503px\" \/><\/a><figcaption id=\"caption-attachment-14198\" class=\"wp-caption-text\">One of the many parrot paintings<\/figcaption><\/figure>\n<p><span data-contrast=\"none\">Surely, this game would be fun to have as a longer version. However, I\u2019m certain it would lose some of its spark along the way. There is a unique charm in the compactness of the experience; k<\/span><span data-contrast=\"auto\">nowing the story will end soon, players immerse themselves in the game, trying to solve as many clues as possible and constantly wondering how it will end.<\/span><span data-contrast=\"auto\"> That enables the game to maintain its suspense throughout the story. <\/span><span data-contrast=\"none\">It also encourages repeated playthroughs as the players are eager to combine more clues each time. Not to mention how easy it makes the game to play, even for the busiest gamers or those with short attention spans&#8230;<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span class=\"TextRun SCXW10703526 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-contrast=\"none\"><span class=\"NormalTextRun SCXW10703526 BCX0\">SEPTEMBER 1999 has an atmosphere and style of storytelling that <\/span><span class=\"NormalTextRun SCXW10703526 BCX0\">in itself is<\/span><span class=\"NormalTextRun SCXW10703526 BCX0\"> oddly effective but also could be enhanced and added to other, <\/span><span class=\"NormalTextRun SCXW10703526 BCX0\">possibly more<\/span><span class=\"NormalTextRun SCXW10703526 BCX0\"> interactive, horror games.<\/span> <\/span><span class=\"TextRun SCXW10703526 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-contrast=\"none\"><span class=\"NormalTextRun SCXW10703526 BCX0\">The gameplay reminds me a bit of an interactive film Black Mirror: Bandersnatch, which allows viewers to make choices that <\/span><span class=\"NormalTextRun SCXW10703526 BCX0\">determine<\/span><span class=\"NormalTextRun SCXW10703526 BCX0\"> the end. Although the game falls short on the interactivity part, in both the movie and the game, the emphasis is on the story making the whole experience immersive.<\/span><\/span><span class=\"TextRun SCXW10703526 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-contrast=\"none\"> <span class=\"NormalTextRun SCXW10703526 BCX0\">These pieces show the potential for <\/span><\/span><span class=\"TextRun SCXW10703526 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-contrast=\"none\"><span class=\"NormalTextRun SCXW10703526 BCX0\">narrative-driven interactive experiences.<\/span><\/span> <span class=\"TextRun SCXW10703526 BCX0\" lang=\"EN-US\" xml:lang=\"EN-US\" data-contrast=\"none\"><span class=\"NormalTextRun SCXW10703526 BCX0\">For me, not a huge fan of jump scares, this game worked out perfectly leaving me eager to see more similar projects in the future. If you generally enjoy short horror <\/span><span class=\"NormalTextRun SCXW10703526 BCX0\">stories, you<\/span><span class=\"NormalTextRun SCXW10703526 BCX0\"> might find this one intriguing as well. Even if you <\/span><span class=\"NormalTextRun SCXW10703526 BCX0\">don\u2019t<\/span><span class=\"NormalTextRun SCXW10703526 BCX0\">, trying it won&#8217;t<\/span><span class=\"NormalTextRun SCXW10703526 BCX0\"> likely cost you much<\/span><span class=\"NormalTextRun SCXW10703526 BCX0\"> as the game only lasts for 5 minutes and 30 seconds..<\/span><span class=\"NormalTextRun SCXW10703526 BCX0\">.<\/span><\/span><span class=\"EOP SCXW10703526 BCX0\" data-ccp-props=\"{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:0,&quot;335559739&quot;:0,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Basic info:<\/strong><\/p>\n<p><b><span data-contrast=\"none\">Publisher: <\/span><\/b><span data-contrast=\"none\">98DEMAKE<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><br \/>\n<b><span data-contrast=\"none\">Developer: <\/span><\/b><span data-contrast=\"none\">98DEMAKE<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><br \/>\n<b><span data-contrast=\"none\">Platforms: <\/span><\/b><span data-contrast=\"none\">Microsoft Windows, macOS<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><br \/>\n<b><span data-contrast=\"none\">Release Date: <\/span><\/b><span data-contrast=\"none\">October 10, 2018<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><br \/>\n<b><span data-contrast=\"none\">Genre: <\/span><\/b><span data-contrast=\"none\">Indie game<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><br \/>\n<b><span data-contrast=\"none\">PEGI: <\/span><\/b><span data-contrast=\"none\">Not rated. <\/span><b><span data-contrast=\"none\">\u201c<\/span><\/b><span data-contrast=\"auto\">The developers describe the content like this: <\/span><i><span data-contrast=\"auto\">Includes intense violence and themes of substance abuse. <\/span><\/i><span data-contrast=\"auto\">(Steam)<\/span><i><span data-contrast=\"auto\">\u201d<\/span><\/i><span data-ccp-props=\"{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:0,&quot;335559739&quot;:120,&quot;335559740&quot;:259}\">\u00a0<\/span><br \/>\n<span data-contrast=\"auto\">\u00a0<\/span><span data-ccp-props=\"{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559738&quot;:0,&quot;335559739&quot;:120,&quot;335559740&quot;:259}\">\u00a0<\/span><br \/>\n<b><span data-contrast=\"auto\">Photos<\/span><\/b><span data-contrast=\"auto\"> are gameplay screenshots, taken by the author.<\/span><span data-ccp-props=\"{&quot;201341983&quot;:0,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335559739&quot;:160,&quot;335559740&quot;:259}\">\u00a0<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this terrifying story, everything is captured through an old camera.<\/p>\n","protected":false},"author":217,"featured_media":14200,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ocean_post_layout":"","ocean_both_sidebars_style":"","ocean_both_sidebars_content_width":0,"ocean_both_sidebars_sidebars_width":0,"ocean_sidebar":"","ocean_second_sidebar":"","ocean_disable_margins":"enable","ocean_add_body_class":"","ocean_shortcode_before_top_bar":"","ocean_shortcode_after_top_bar":"","ocean_shortcode_before_header":"","ocean_shortcode_after_header":"","ocean_has_shortcode":"","ocean_shortcode_after_title":"","ocean_shortcode_before_footer_widgets":"","ocean_shortcode_after_footer_widgets":"","ocean_shortcode_before_footer_bottom":"","ocean_shortcode_after_footer_bottom":"","ocean_display_top_bar":"default","ocean_display_header":"default","ocean_header_style":"","ocean_center_header_left_menu":"","ocean_custom_header_template":"","ocean_custom_logo":0,"ocean_custom_retina_logo":0,"ocean_custom_logo_max_width":0,"ocean_custom_logo_tablet_max_width":0,"ocean_custom_logo_mobile_max_width":0,"ocean_custom_logo_max_height":0,"ocean_custom_logo_tablet_max_height":0,"ocean_custom_logo_mobile_max_height":0,"ocean_header_custom_menu":"","ocean_menu_typo_font_family":"","ocean_menu_typo_font_subset":"","ocean_menu_typo_font_size":0,"ocean_menu_typo_font_size_tablet":0,"ocean_menu_typo_font_size_mobile":0,"ocean_menu_typo_font_size_unit":"px","ocean_menu_typo_font_weight":"","ocean_menu_typo_font_weight_tablet":"","ocean_menu_typo_font_weight_mobile":"","ocean_menu_typo_transform":"","ocean_menu_typo_transform_tablet":"","ocean_menu_typo_transform_mobile":"","ocean_menu_typo_line_height":0,"ocean_menu_typo_line_height_tablet":0,"ocean_menu_typo_line_height_mobile":0,"ocean_menu_typo_line_height_unit":"","ocean_menu_typo_spacing":0,"ocean_menu_typo_spacing_tablet":0,"ocean_menu_typo_spacing_mobile":0,"ocean_menu_typo_spacing_unit":"","ocean_menu_link_color":"","ocean_menu_link_color_hover":"","ocean_menu_link_color_active":"","ocean_menu_link_background":"","ocean_menu_link_hover_background":"","ocean_menu_link_active_background":"","ocean_menu_social_links_bg":"","ocean_menu_social_hover_links_bg":"","ocean_menu_social_links_color":"","ocean_menu_social_hover_links_color":"","ocean_disable_title":"default","ocean_disable_heading":"default","ocean_post_title":"","ocean_post_subheading":"","ocean_post_title_style":"","ocean_post_title_background_color":"","ocean_post_title_background":0,"ocean_post_title_bg_image_position":"","ocean_post_title_bg_image_attachment":"","ocean_post_title_bg_image_repeat":"","ocean_post_title_bg_image_size":"","ocean_post_title_height":0,"ocean_post_title_bg_overlay":0.5,"ocean_post_title_bg_overlay_color":"","ocean_disable_breadcrumbs":"default","ocean_breadcrumbs_color":"","ocean_breadcrumbs_separator_color":"","ocean_breadcrumbs_links_color":"","ocean_breadcrumbs_links_hover_color":"","ocean_display_footer_widgets":"default","ocean_display_footer_bottom":"default","ocean_custom_footer_template":"","ocean_post_oembed":"","ocean_post_self_hosted_media":"","ocean_post_video_embed":"","ocean_link_format":"","ocean_link_format_target":"self","ocean_quote_format":"","ocean_quote_format_link":"post","ocean_gallery_link_images":"on","ocean_gallery_id":[],"footnotes":""},"categories":[8],"tags":[319,241,225,194,354],"class_list":["post-14171","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews","tag-free-to-play","tag-horror","tag-indie","tag-review","tag-single-player","entry","has-media"],"_links":{"self":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/14171","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/users\/217"}],"replies":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/comments?post=14171"}],"version-history":[{"count":11,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/14171\/revisions"}],"predecessor-version":[{"id":14324,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/posts\/14171\/revisions\/14324"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media\/14200"}],"wp:attachment":[{"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/media?parent=14171"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/categories?post=14171"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.tuni.fi\/playlab\/wp-json\/wp\/v2\/tags?post=14171"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}