Search results for: “finland game”
-

Living my best life as a catgirl in Final Fantasy XIV
The virtuality of online games can provide a safe place for players to explore their own identity.
-

Four waves of historical awareness – history of Finnish gaming
Jaakko Suominen categorizes four different waves of historical awareness in digital gaming that emphasize certain characteristics in writing and presenting Finnish gaming history.
-

Constructing player identity in Counter-Strike.
Stöhl and Rusk use ethnographic methods to see what tools are being used for identity construction when playing, and what these identities are.
-

A year in South Korea: How I fell in love with the local gaming culture – and PC Bangs
At the heart of South Korea’s gaming culture are local Internet cafés, known as PC Bangs. I studied in South Korea for one year during my bachelor’s degree, and this is my story of exploring these venues.
-

Solo board gaming: An analysis of player motivations
An article by Dale Leorke, a Postdoctoral Researcher at the Centre of Excellence in Game Culture Studies at Tampere University, Finland, discussing the motivations people have to play board games alone as opposed to enjoying them with friends.
-

Coping with social distancing: is hosting a party in Habbo the answer?
Should we all be flocking back to Habbo as social distancing requires us to stay home?
-

Inkan Aarre – The Unneeded Little Sister of Afrikan Tähti
Afrikan tähti is one of the biggest and well-known board games in Finland. So why there exists an almost identical version of it in the form of Inkan Aarre and does it really bring something new to the table?
-

How ENCE rose to prominence and is this the team’s end?
ENCE is the most successful Finnish CS:GO team ever. How did ENCE reach its peak? Is the team coming to an end?
-

The Mole in the Hole – Like chess but for adults
Make your childhood great again. Find again or for the first time your favorite board game the Mole in the Hole. Read all about this tactical and fun masterpiece.
-
A Local and Regional Governance student’s view on ‘Cities: Skylines’
What makes Cities: Skylines interesting? A view point from Local and Regional Governance student.
-

Narratives of Escape Rooms
Some escape rooms are experimenting with ways of bringing new genres into the scene In their article titled ’Escape Rooms and the Seductive Ubiquity of Capture’ published in Analog Game Studies, Sawyer Kemp examines the role of narrative elements in escape rooms. The backstories of escape rooms usually involve escaping from monsters, bombs or other…
-

Time Recoil Review
Kill bad guys in the past, save the world in Time Recoil by 10Tons Ltd. Time Recoil is a top-down shooter that utilizes slow motion as a mechanic. You begin the game in a rebel base in the ruins of Paris and soon learn of this very bad guy called Mr. Time (who bears a…
-

Going down the Gamification Rabbit Hole – Through the Ludic Glass
Take a peek at the popular phenomenon of gamification from a cultural perspective and map the relationship between games, society and cultural dynamics.
-

Spectating Play Conference Wrapup
Talking eSports, Twitch and kappa at Spectating Play 2017.
-

Built for Speed – Retro racing on the go
Built for Speed is an oldskool mobile racing game with a fun track editor. Let’s see what this Finnish free-to-play game is made of.
-

Finnkino Leffapeli – Casual mobile gaming in the movies
Finnkino, the largest cinema chain in Finland, has recently released Leffapeli (Finnish for “Movie Game”), a new crossmedial game to go along with the moviegoer experience.
-

Knutepunkt 2017 – Two Decades of Art, Design, and Scholarship
The Nordic larp conference turned 20. This is how it was.
-

Megazone Laser Tag
Legen – wait, four hours of Megazone laser tag? – dary!
-

Final Symphony II: Fantastical Philharmonies
A nostalgic walk down memory lane through some cherished adventures… and also Final Fantasy XIII.
-

White Nights 2016, Helsinki, 11-12.02.2016
The first edition of White Nights, a conference devoted to game development and marketing took place in Helsinki. It was organised by Russian company Nevesoft and its co-editions will be organized later this year in Sankt Petersburg and Moscow. It is an international conference which aims to bring together game developers and discuss the current…